alexandre
  • Joined on 2023-11-27
alexandre pushed to main at alexandre/binding-of-isaac 2025-02-18 15:35:46 +01:00
bd87416496 polished SET_VAR attribute + added textBox entity
alexandre pushed to main at alexandre/binding-of-isaac 2025-02-17 22:29:18 +01:00
bb39b62df2 primitive button functions
alexandre pushed to main at alexandre/binding-of-isaac 2025-02-17 16:47:02 +01:00
dab216810e resolved menus being bugged
alexandre pushed to main at alexandre/binding-of-isaac 2025-02-17 10:42:32 +01:00
cb5ee0de8a fixing buttons
cc7f169340 working on interfaces and buttons
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alexandre pushed to main at alexandre/binding-of-isaac 2025-02-16 12:47:59 +01:00
04d782f55a added reset trigger 'R' + custom pool selection
28ee926295 small rework to money
fe15e47273 fixed linear platforms not moving vertically
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alexandre pushed to main at alexandre/binding-of-isaac 2025-02-09 21:24:13 +01:00
e0c873989d added linear platforms and creative/survival mode (G)
alexandre pushed to main at alexandre/binding-of-isaac 2025-02-09 20:51:13 +01:00
2f07c81f4f added draw_string function + addeed dps when clipping inside block
alexandre pushed to main at alexandre/binding-of-isaac 2025-02-09 12:34:30 +01:00
30717e9c1f switched norm to ||.||infinite that fixed collisions (yay)
cf9e278068 working on text display
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alexandre pushed to main at alexandre/binding-of-isaac 2025-02-07 20:37:03 +01:00
e161db3807 switched distance calculation to ||.||_2
1fe7b14d86 fixed corners (hopefully)
8e9d3fe513 physics v1.2 (need to fix angles)
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alexandre pushed to main at alexandre/binding-of-isaac 2025-02-06 20:19:10 +01:00
1859c47de2 preparing for buttons n menus
65c009e3af physics v1.1
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alexandre pushed to main at alexandre/binding-of-isaac 2025-02-06 19:28:28 +01:00
7b79815188 physics
541596e8c0 added jumping and moving platforms
381348a420 changed type in room + fixed some segFaults
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alexandre pushed to main at alexandre/binding-of-isaac 2025-02-05 21:46:24 +01:00
dec1124c43 added various displays (coords, triangles count) + added 1 culling function
9585169fec added digit display
58a9a8cbf9 damit john
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alexandre pushed to main at alexandre/binding-of-isaac 2025-02-02 11:50:50 +01:00
f2c45b45cd added face culling
38ac44b448 removed unnecessary for() loop
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alexandre pushed to main at alexandre/binding-of-isaac 2025-02-01 22:28:09 +01:00
8bd13e158c improved FPS by ~5x
alexandre pushed to main at alexandre/binding-of-isaac 2025-01-31 23:25:28 +01:00
576e83feeb major reworks + added colors + added z testing
af20c1084e fixed spinning cubes
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alexandre pushed to main at alexandre/binding-of-isaac 2025-01-30 21:46:19 +01:00
0cf97eb7b5 IM FREEEEEEEEE
5d3504ca53 preparing to switch to openGL
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alexandre pushed to main at alexandre/binding-of-isaac 2025-01-25 22:09:22 +01:00
5e3ff72046 added shooting mines
286d4ecbce adde projectiles
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alexandre pushed to main at alexandre/binding-of-isaac 2025-01-23 23:01:18 +01:00
1578d6682d added all free() functions to (?) prevent SDL from crashing sometimes
6c8b04de69 fixed mines having seizures when moving
e265292843 mines
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alexandre pushed to main at alexandre/binding-of-isaac 2025-01-22 19:55:10 +01:00
alexandre pushed to main at alexandre/binding-of-isaac 2025-01-22 19:54:21 +01:00
7091c822f6 working-ish depth detection
9eb127bdcd raw fix
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