binding-of-isaac/src
Alexandre e0c873989d added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00
..
base.c switched norm to ||.||infinite that fixed collisions (yay) 2025-02-09 12:34:21 +01:00
base.h switched norm to ||.||infinite that fixed collisions (yay) 2025-02-09 12:34:21 +01:00
bullets.c added various displays (coords, triangles count) + added 1 culling function 2025-02-05 21:46:15 +01:00
bullets.h major reworks + added colors + added z testing 2025-01-31 17:50:43 +01:00
display.c added draw_string function + addeed dps when clipping inside block 2025-02-09 20:51:03 +01:00
display.h added various displays (coords, triangles count) + added 1 culling function 2025-02-05 21:46:15 +01:00
entities.c added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00
entities.h added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00
generation.c added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00
generation.h added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00
glad.c IM FREEEEEEEEE 2025-01-30 21:45:46 +01:00
hash.c changed type in room + fixed some segFaults 2025-02-06 14:36:33 +01:00
hash.h re-coded hash tables to match type + cleaned some fct 2024-12-30 16:22:01 +01:00
main.c added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00
menus.c added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00
menus.h added draw_string function + addeed dps when clipping inside block 2025-02-09 20:51:03 +01:00
move.c added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00
move.h switched distance calculation to ||.||_2 2025-02-07 20:36:13 +01:00
proj.c added various displays (coords, triangles count) + added 1 culling function 2025-02-05 21:46:15 +01:00
proj.h major reworks + added colors + added z testing 2025-01-31 17:50:43 +01:00
structure.h added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00