binding-of-isaac/src
Alexandre 34d70154e0 preparing to add inventories 2025-05-11 22:31:35 +02:00
..
base.c added entity2 + added drag speeds (separate from the player's) 2025-03-23 11:56:46 +01:00
base.h added entity2 + added drag speeds (separate from the player's) 2025-03-23 11:56:46 +01:00
bullets.c index error swept away 2h 2025-02-20 14:45:09 +01:00
bullets.h major reworks + added colors + added z testing 2025-01-31 17:50:43 +01:00
display.c preparing to add inventories 2025-05-11 22:31:35 +02:00
display.h added display for buttons + significant tweaks to level_02 2025-02-25 11:23:02 +01:00
entities.c But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00
entities.h But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00
generation.c But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00
generation.h optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
glad.c IM FREEEEEEEEE 2025-01-30 21:45:46 +01:00
hash.c lock box now display text when player is close by + fixed player jumping off coins + added single-file support 2025-02-22 11:55:54 +01:00
hash.h index error swept away 2h 2025-02-20 14:45:09 +01:00
inventory.c preparing to add inventories 2025-05-11 22:31:35 +02:00
inventory.h preparing to add inventories 2025-05-11 22:31:35 +02:00
maeth.c added remaining kahoot music 2025-02-28 19:37:41 +01:00
maeth.h finished math module (v1.0) 2025-02-26 22:48:12 +01:00
main.c preparing to add inventories 2025-05-11 22:31:35 +02:00
menus.c added description for each mod + added +FP and +SP 2025-03-18 22:03:21 +01:00
menus.h added mods 2025-03-16 22:10:02 +01:00
move.c But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00
move.h movable crates now interact with each other 2025-03-14 08:02:05 +01:00
music.c added matching physics for spinning things 2025-03-06 16:24:24 +01:00
music.h finished math module (v1.0) 2025-02-26 22:48:12 +01:00
proj.c small rework of bullet shooters 2025-03-03 22:32:15 +01:00
proj.h fixed projectiles not spawning in correct chunks + collisions now use all rendered chunks 2025-02-23 18:26:31 +01:00
stb_image.h working (?) textures 2025-02-20 12:25:43 +01:00
structure.h preparing to add inventories 2025-05-11 22:31:35 +02:00