Commit Graph

17 Commits

Author SHA1 Message Date
Alexandre bd87416496 polished SET_VAR attribute + added textBox entity 2025-02-18 15:35:39 +01:00
Alexandre e0c873989d added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00
Alexandre 30717e9c1f switched norm to ||.||infinite that fixed collisions (yay) 2025-02-09 12:34:21 +01:00
Alexandre 7b79815188 physics 2025-02-06 19:28:20 +01:00
Alexandre 541596e8c0 added jumping and moving platforms 2025-02-06 15:57:27 +01:00
Alexandre 381348a420 changed type in room + fixed some segFaults 2025-02-06 14:36:33 +01:00
Alexandre dec1124c43 added various displays (coords, triangles count) + added 1 culling function 2025-02-05 21:46:15 +01:00
Alexandre 8bd13e158c improved FPS by ~5x 2025-02-01 22:28:01 +01:00
Alexandre 576e83feeb major reworks + added colors + added z testing 2025-01-31 17:50:43 +01:00
Alexandre 1578d6682d added all free() functions to (?) prevent SDL from crashing sometimes 2025-01-23 23:01:11 +01:00
Alexandre db60e9a707 ugh 2025-01-18 17:57:47 +01:00
Alexandre 16cf96d8ac Reversing 3 commits 2025-01-18 17:15:00 +01:00
Alexandre ca33183a17 depth detection v2 (almost) 2025-01-17 17:59:40 +01:00
Alexandre 2997f77c40 somehow got this to work at >1000 FPS 2025-01-05 12:00:07 +01:00
Alexandre de5868f24d added (incomplete) full block display using triangles 2024-12-31 19:07:26 +01:00
Alexandre 69a16c4920 re-coded hash tables to match type + cleaned some fct 2024-12-30 16:22:01 +01:00
Alexandre 01d87ab3b6 initial commit 2024-12-30 12:02:08 +01:00