Commit Graph

52 Commits

Author SHA1 Message Date
Alexandre 89b1637d46 fixed physics on spinning platforms + added level 3 2025-03-07 22:10:47 +01:00
Alexandre a075564477 added matching physics for spinning things 2025-03-06 16:24:24 +01:00
Alexandre f8f90f7824 fixed bug when vertically-angled cubes resulted in incorrect normal vector calculation 2025-03-01 19:33:37 +01:00
Alexandre 89ac335034 completed level_02 2025-02-27 15:14:56 +01:00
Alexandre c46555e108 changed polling for math + added mathBlock 2025-02-27 10:51:49 +01:00
Alexandre 8f0f033e81 added sound 2025-02-25 21:22:58 +01:00
Alexandre 41ab6efde4 added display for buttons + significant tweaks to level_02 2025-02-25 11:23:02 +01:00
Alexandre 9031dc18ea added buttons interface and blocks 2025-02-24 22:13:51 +01:00
Alexandre 0ab04bb603 fixed clipping when multiple collisions occur at the same time + added pause (U) 2025-02-24 16:43:23 +01:00
Alexandre 18bef7ada8 fixed read_float incorrectly reading when -1.0 < x < 0.0 and updated textures 2025-02-24 11:56:48 +01:00
Alexandre b7973fbbda fixed projectiles not spawning in correct chunks + collisions now use all rendered chunks 2025-02-23 18:26:31 +01:00
Alexandre e17ebbffd4 added spinning platforms + small rework of physics related to moving platforms + fixed culling 2025-02-23 12:07:08 +01:00
Alexandre ee270cdbed fixed lock box damagind players upon death 2025-02-22 12:27:41 +01:00
Alexandre f855642a60 lock box now display text when player is close by + fixed player jumping off coins + added single-file support 2025-02-22 11:55:54 +01:00
Alexandre 8e567fc419 added level_01, beat blocks, lock blocks and reworked stats 2025-02-21 15:50:18 +01:00
Alexandre 5a2f68c741 index error swept away 2h 2025-02-20 14:45:09 +01:00
Alexandre 90e0fd244d working (?) textures 2025-02-20 12:25:43 +01:00
Alexandre bd87416496 polished SET_VAR attribute + added textBox entity 2025-02-18 15:35:39 +01:00
Alexandre 04d782f55a added reset trigger 'R' + custom pool selection 2025-02-16 12:47:51 +01:00
Alexandre e0c873989d added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00
Alexandre 2f07c81f4f added draw_string function + addeed dps when clipping inside block 2025-02-09 20:51:03 +01:00
Alexandre 30717e9c1f switched norm to ||.||infinite that fixed collisions (yay) 2025-02-09 12:34:21 +01:00
Alexandre cf9e278068 working on text display 2025-02-08 18:02:15 +01:00
Alexandre e161db3807 switched distance calculation to ||.||_2 2025-02-07 20:36:13 +01:00
Alexandre 1fe7b14d86 fixed corners (hopefully) 2025-02-07 19:16:57 +01:00
Alexandre 8e9d3fe513 physics v1.2 (need to fix angles) 2025-02-07 17:59:12 +01:00
Alexandre 65c009e3af physics v1.1 2025-02-06 20:02:49 +01:00
Alexandre 7b79815188 physics 2025-02-06 19:28:20 +01:00
Alexandre 541596e8c0 added jumping and moving platforms 2025-02-06 15:57:27 +01:00
Alexandre 381348a420 changed type in room + fixed some segFaults 2025-02-06 14:36:33 +01:00
Alexandre dec1124c43 added various displays (coords, triangles count) + added 1 culling function 2025-02-05 21:46:15 +01:00
Alexandre f2c45b45cd added face culling 2025-02-02 11:50:42 +01:00
Alexandre 8bd13e158c improved FPS by ~5x 2025-02-01 22:28:01 +01:00
Alexandre 576e83feeb major reworks + added colors + added z testing 2025-01-31 17:50:43 +01:00
Alexandre 0cf97eb7b5 IM FREEEEEEEEE 2025-01-30 21:45:46 +01:00
Alexandre 335a00a909 ... 2025-01-26 19:26:24 +01:00
Alexandre 5e3ff72046 added shooting mines 2025-01-25 22:08:42 +01:00
Alexandre 1578d6682d added all free() functions to (?) prevent SDL from crashing sometimes 2025-01-23 23:01:11 +01:00
Alexandre 7091c822f6 working-ish depth detection 2025-01-22 19:50:43 +01:00
Alexandre 7ae206b6c4 save 2025-01-20 13:09:48 +01:00
Alexandre db60e9a707 ugh 2025-01-18 17:57:47 +01:00
Alexandre 16cf96d8ac Reversing 3 commits 2025-01-18 17:15:00 +01:00
Alexandre ca33183a17 depth detection v2 (almost) 2025-01-17 17:59:40 +01:00
Alexandre 333083d164 experimenting with drawOrder 2025-01-13 22:35:22 +01:00
Alexandre 15cace6833 reworked coins 2025-01-12 18:36:57 +01:00
Alexandre 639449b4ae added money 2025-01-11 22:10:26 +01:00
Alexandre f3abc7266e added spinning entities + fixed segFault on sort entities 2025-01-11 18:05:33 +01:00
Alexandre 2997f77c40 somehow got this to work at >1000 FPS 2025-01-05 12:00:07 +01:00
Alexandre 1e98634274 added random room generation with pools + set drawing priorities 2025-01-01 12:13:11 +01:00
Alexandre 1ebbd622b5 added infinite room generation 2024-12-31 11:57:12 +01:00