Alexandre
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541596e8c0
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added jumping and moving platforms
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2025-02-06 15:57:27 +01:00 |
Alexandre
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381348a420
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changed type in room + fixed some segFaults
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2025-02-06 14:36:33 +01:00 |
Alexandre
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dec1124c43
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added various displays (coords, triangles count) + added 1 culling function
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2025-02-05 21:46:15 +01:00 |
Alexandre
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8bd13e158c
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improved FPS by ~5x
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2025-02-01 22:28:01 +01:00 |
Alexandre
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576e83feeb
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major reworks + added colors + added z testing
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2025-01-31 17:50:43 +01:00 |
Alexandre
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335a00a909
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...
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2025-01-26 19:26:24 +01:00 |
Alexandre
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5e3ff72046
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added shooting mines
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2025-01-25 22:08:42 +01:00 |
Alexandre
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286d4ecbce
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adde projectiles
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2025-01-24 21:00:32 +01:00 |
Alexandre
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1578d6682d
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added all free() functions to (?) prevent SDL from crashing sometimes
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2025-01-23 23:01:11 +01:00 |
Alexandre
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6c8b04de69
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fixed mines having seizures when moving
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2025-01-23 18:04:34 +01:00 |
Alexandre
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e265292843
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mines
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2025-01-23 18:00:26 +01:00 |
Alexandre
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7091c822f6
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working-ish depth detection
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2025-01-22 19:50:43 +01:00 |
Alexandre
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7ae206b6c4
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save
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2025-01-20 13:09:48 +01:00 |
Alexandre
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db60e9a707
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ugh
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2025-01-18 17:57:47 +01:00 |
Alexandre
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16cf96d8ac
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Reversing 3 commits
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2025-01-18 17:15:00 +01:00 |
Alexandre
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ca33183a17
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depth detection v2 (almost)
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2025-01-17 17:59:40 +01:00 |
Alexandre
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15cace6833
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reworked coins
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2025-01-12 18:36:57 +01:00 |
Alexandre
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639449b4ae
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added money
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2025-01-11 22:10:26 +01:00 |
Alexandre
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f3abc7266e
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added spinning entities + fixed segFault on sort entities
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2025-01-11 18:05:33 +01:00 |
Alexandre
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5814dc5b05
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added structs for entities
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2025-01-05 17:03:18 +01:00 |