Alexandre
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f620572de5
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reworked dead-end algorithm to allow travel over dead ends when no one is near
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2024-11-22 22:10:32 +01:00 |
Alexandre
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3532eeb40e
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refactoring of player anticipation function
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2024-11-20 21:17:29 +01:00 |
Alexandre
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b6727d2eb9
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some balance changes to pathfinding
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2024-11-20 09:02:04 +01:00 |
Alexandre
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50a354ea94
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(tried to) make advanced pathfinding more exausti(ng)ve
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2024-11-19 22:15:24 +01:00 |
Alexandre
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21f2b79a4b
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value changes
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2024-11-18 22:39:33 +01:00 |
Alexandre
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b7a09d6a8a
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added experimental pathfinding for claims
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2024-11-18 22:27:34 +01:00 |
Alexandre
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24eebff64a
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experimental add for pathfinding
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2024-11-18 17:56:55 +01:00 |