PrettyPrinting/pretty_printing.ml

176 lines
5.9 KiB
OCaml

let rec print_mat m =
for i = 0 to (Array.length m)-1 do
print_char ' ';
for j = 0 to (Array.length m.(i))-1 do
if m.(i).(j) <> -1 then
print_int m.(i).(j)
else
print_char '_';
print_char ' ';
print_char '|';
print_char ' ';
done;
print_char '\n';
for j = 0 to (Array.length m.(i))-1 do
print_char '-';
print_char '-';
print_char '-';
print_char '+';
done;
print_char '\n';
done ;;
let pi = 3.14159265358979343 ;;
let abs x =
if x >= 0 then x else -x ;;
let absf x =
if x >= 0. then x else -1. *. x ;;
let draw_line_bresenham mat x1 y1 x2 y2 neutral lnc cutoff =
let slope = ref 0. in
if x2 <> x1 || y2 <> y1 then
slope := (float_of_int (y2 - y1) /. float_of_int (x2 - x1))
else
();
if absf (!slope) < 1. then
if x1 < x2 then
for k = x1 to x2 do
let cur_y = ref ((!slope) *. float_of_int (k - x1) +. float_of_int y1) in
if !slope = 0. then cur_y := float_of_int y2 else ();
if mat.(k).(int_of_float (!cur_y)) = neutral || mat.(k).(int_of_float (!cur_y)) = (-2) then
if x2 - k > cutoff then mat.(k).(int_of_float (!cur_y)) <- (-2) else mat.(k).(int_of_float (!cur_y)) <- (-3)
else
()
done
else
for k = x1 downto x2 do
let cur_y = ref ((!slope) *. float_of_int (k - x1) +. float_of_int y1) in
if !slope = 0. then cur_y := float_of_int y2 else ();
if mat.(k).(int_of_float (!cur_y)) = neutral then
if k - x2 > cutoff then mat.(k).(int_of_float (!cur_y)) <- (-2) else mat.(k).(int_of_float (!cur_y)) <- (-3)
else
()
done
else
if y1 < y2 then
for l = y1 to y2 do
let cur_x = ref (float_of_int x2) in
if (!slope) <> 1.0 /. 0.0 && (!slope) <> (-. 1.) /. 0. then
cur_x := ((float_of_int l) +. ((!slope) *. (float_of_int x1) -. (float_of_int y1))) /. (!slope)
else
();
if mat.(int_of_float (!cur_x)).(l) = neutral || mat.(int_of_float (!cur_x)).(l) = (-2) then
if y2 - l > cutoff then mat.(int_of_float (!cur_x)).(l) <- (-2) else mat.(int_of_float (!cur_x)).(l) <- (-3)
else
()
done
else
for l = y1 downto y2 do
let cur_x = ref (float_of_int x2) in
if (!slope) <> 1.0 /. 0.0 && (!slope) <> (-. 1.) /. 0. then
cur_x := ((float_of_int l) +. ((!slope) *. (float_of_int x1) -. (float_of_int y1))) /. (!slope)
else
();
if mat.(int_of_float (!cur_x)).(l) = neutral || mat.(int_of_float (!cur_x)).(l) = (-2) then
if l - y2 > cutoff then mat.(int_of_float (!cur_x)).(l) <- (-2) else mat.(int_of_float (!cur_x)).(l) <- (-3)
else
()
done;;
let display mat neutral lnc lnf =
for i = 0 to (Array.length mat -1) do
for j = 0 to (Array.length mat.(i) -1) do
if mat.(i).(j) = (-5) then
Printf.printf "#"
else if mat.(i).(j) <> neutral && mat.(i).(j) <> lnc && mat.(i).(j) <> lnf then
Printf.printf "%d" mat.(i).(j)
else if mat.(i).(j) = lnc then
Printf.printf "."
else if mat.(i).(j) = lnf then
Printf.printf "X"
else
Printf.printf " "
done;
print_char '\n'
done;;
let extend mat i j =
let ni = Array.length mat in
let nj = Array.length mat.(0) in
let s = (-5) in
if i+1 >= 0 && i+1 < ni then begin
mat.(i+1).(j) <- s;
if j+1 >= 0 && j+1 < nj then
mat.(i+1).(j+1) <- s
else
();
if j-1 >= 0 && j-1 < nj then
mat.(i+1).(j-1) <- s
else
()
end
else
();
if i-1 >= 0 && i-1 < ni then begin
mat.(i-1).(j) <- s;
if j+1 >= 0 && j+1 < nj then
mat.(i-1).(j+1) <- s
else
();
if j-1 >= 0 && j-1 < nj then
mat.(i-1).(j-1) <- s
else
()
end
else
();
if j+1 >= 0 && j+1 < nj then
mat.(i).(j+1) <- s
else
();
if j-1 >= 0 && j-1 < nj then
mat.(i).(j-1) <- s
else
() ;;
let extremely_fancy_graph_printing g size =
let px = Array.make (size) [||] in
for i = 0 to (size-1) do
px.(i) <- Array.make (3*size) (-1)
done;
let coords = Array.make size (0, 0) in
(* placing the points on the trig circle *)
for k = 0 to Array.length g - 1 do
let theta = 2. *. pi *. (float_of_int k) /. (float_of_int (Array.length g)) in
let i = int_of_float ((float_of_int size) /. 2.) + int_of_float ((float_of_int size) /. 2.05 *. cos theta) in
let j = int_of_float ((float_of_int size) /. 2.) + int_of_float ((float_of_int size) /. 2.05 *. sin theta) in
px.(i).(3*j) <- k;
extend px i (3*j);
coords.(k) <- (i, 3*j);
done;
(*
for i = 0 to Array.length g - 2 do
draw_line_bresenham px (fst coords.(i)) (snd coords.(i)) (fst coords.(i+1)) (snd coords.(i+1)) (-1)
done;
*)
for i = 0 to Array.length g -1 do
for j = 0 to Array.length g.(i) -1 do
(*Printf.printf "[%d %d]\n" i g.(i).(j);*)
draw_line_bresenham px (fst coords.(i)) (snd coords.(i)) (fst coords.(g.(i).(j))) (snd coords.(g.(i).(j))) (-1) (-3) 6
done
done;
display px (-1) (-2) (-3) ;;
let gr = [|[|3|]; [|4|]; [|0; 3; 4|]; [|0; 2|]; [|1; 2|]; [|0; 4|]|] ;;
(*print_mat gr ;;*)
extremely_fancy_graph_printing gr 40 ;