open Graphics ;; type 'a tree = Empty | Leaf of 'a | Node of 'a * 'a tree * 'a tree ;; (* STRUCT : (digit, xcoord, ycoord) *) let rec pw x n = match n with | 0 -> 1 | 1 -> x | k when k mod 2 = 0 -> let res = pw x (n/2) in res*res | k -> let res = pw x (n/2) in res*res*x ;; let rec depth_of_tree t = match t with | Leaf _ -> 1 | Node (_, g, d) -> 1 + max (depth_of_tree g) (depth_of_tree d) | Empty -> 0;; let fill_data te ystep sx sy r = let depth = depth_of_tree te in let res = Array.make (depth+1) [] in let rec aux t cur_x cur_d spacing pcx pcy = match t with | Node (x, g, d) -> begin aux g (cur_x - spacing) (cur_d+1) (spacing/2) cur_x (sy - r - 20 - ystep * cur_d); res.(cur_d) <- (((x, (pcx, pcy)), (cur_x, sy - r - 20 - ystep * cur_d)))::(res.(cur_d)); aux d (cur_x + spacing) (cur_d+1) (spacing/2) cur_x (sy - r - 20 - ystep * cur_d); end | Leaf x -> begin res.(cur_d) <- (((x, (pcx, pcy)), (cur_x, sy - r - ystep * cur_d)))::(res.(cur_d)); end | Empty -> () in aux te (sx/2) 0 (r/2 + r * ((pw 2 (depth-1)) - 1)) (-1) (-1); res ;; let rec ln10 n = match n with | k when k < 0 -> failwith "Are you sure about that ?" | k when k < 10 -> 0 | k -> 1 + ln10 (k/10) ;; let delta i j = if i = j then 1 else 0 ;; let draw_integer x0 y n0 r = (* 7-seg display *) set_line_width (max 1 (r/10)); let n = ref n0 in let size = ln10 n0 in let len = r/3 in let offset = size*(len*11/7)/2 in for i = 0 to size do let x = x0 + offset - i*(len*11/7) in if Array.mem (!n mod 10) [|0; 4; 5; 6; 7; 8; 9|] then draw_poly_line [|(x-len/2, y+len); (x-len/2, y)|]; if Array.mem (!n mod 10) [|0; 2; 3; 5; 6; 7; 8; 9|] then draw_poly_line [|(x-len/2, y+len); (x+len/2, y+len)|]; if Array.mem (!n mod 10) [|0; 1; 2; 3; 4; 7; 8; 9|] then draw_poly_line [|(x+len/2, y+len); (x+len/2, y)|]; if Array.mem (!n mod 10) [|2; 3; 4; 5; 6; 8; 9|] then draw_poly_line [|(x-len/2, y); (x+len/2, y)|]; if Array.mem (!n mod 10) [|0; 1; 3; 4; 5; 6; 7; 8; 9|] then draw_poly_line [|(x+len/2, y-len); (x+len/2, y)|]; if Array.mem (!n mod 10) [|0; 2; 3; 5; 6; 8; 9|] then draw_poly_line [|(x-len/2, y-len); (x+len/2, y-len)|]; if Array.mem (!n mod 10) [|0; 2; 6; 8|] then draw_poly_line [|(x-len/2, y-len); (x-len/2, y)|]; n := !n/10; done ;; let rec draw_list l d r = match l with | [] -> () | h::t -> begin set_color (rgb 192 192 192); fill_circle (fst (snd h)) (snd (snd h)) r; set_color black; draw_circle (fst (snd h)) (snd (snd h)) r; moveto (fst (snd h)) (snd (snd h)); set_color (rgb 32 192 32); draw_integer (fst (snd h)) (snd (snd h)) (fst (fst h)) r; draw_list t d r end;; let connect l0 = let rec aux l = match l with | [] -> () | ((_, (xf, yf)), (x, y))::t -> if xf >= 0 && yf >= 0 then begin set_color (rgb 192 192 192); draw_poly_line [|(xf, yf); (x, y)|]; aux t end in aux l0 ;; let even_more_pretty_printing t r ystep skip = let sx = Graphics.size_x () in let sy = Graphics.size_y () in let graphdata = fill_data t ystep sx sy (6*r/10) in (* graphdata is a ((int * (int * int)) * (int * int)) list array *) (* <==> ((value, (parent_x, parent_y)), (this_x, this_y)) *) if skip = false then begin set_color (rgb 192 192 192); set_line_width 15 ; for dpth = 1 to (Array.length graphdata -1) do connect graphdata.(dpth-1); done; set_line_width (max 1 (r/6)) ; for dpth = 0 to (Array.length graphdata -1) do draw_list graphdata.(dpth) dpth r done; (* let halt = ref false in while !halt = false do Unix.sleepf 0.1 ; Unix.sleepf 2.0 ; halt := true; done;*) end; graphdata ;; let generate_full_tree d = let rec aux n = match n with | 0 -> Leaf (Random.int 1000) | k -> begin Node (Random.int 1000, aux (n-1), aux (n-1)) end in aux d ;; let generate_some_tree maxd nodechance leafchance = let rec aux n = match n with | 0 -> if (Random.int 101 < leafchance) then Leaf (Random.int 100) else Empty | k when k = maxd -> Node (Random.int 1000, aux (maxd-1), aux (maxd-1)) | k -> begin match Random.int 101 with | k when k <= nodechance -> Node (Random.int 1000, aux (n-1), aux (n-1)) | k -> if (Random.int 101 < leafchance) then Leaf (Random.int 1000) else Empty end in aux maxd ;; let rec nth l n = match l with | [] -> failwith "Out of range" | h::t when n = 0 -> h | h::t -> nth t (n-1) ;; let even_more_fancy_dfs_prefixe t graphdata r tts rfound gfound bfound rmark gmark bmark = let d = depth_of_tree t in let count_per_depth = Array.make d 0 in let rec aux tr dpth = match tr with | Empty -> () | Leaf _ -> begin let data = nth graphdata.(dpth) (List.length graphdata.(dpth) - count_per_depth.(dpth) - 1) in count_per_depth.(dpth) <- count_per_depth.(dpth) + 1; set_color (rgb rfound gfound bfound); draw_circle (fst (snd data)) (snd (snd data)) r; Unix.sleepf tts; set_color (rgb rmark gmark bmark); draw_circle (fst (snd data)) (snd (snd data)) r; end | Node (_, g, d) -> begin let data = nth graphdata.(dpth) (List.length graphdata.(dpth) - count_per_depth.(dpth) - 1) in count_per_depth.(dpth) <- count_per_depth.(dpth) + 1; set_color (rgb rfound gfound bfound); draw_circle (fst (snd data)) (snd (snd data)) r; Unix.sleepf tts; set_color (rgb rmark gmark bmark); draw_circle (fst (snd data)) (snd (snd data)) r; aux g (dpth+1); aux d (dpth+1); end in aux t 0 ;; let even_more_fancy_dfs_infixe t graphdata r tts rfound gfound bfound rmark gmark bmark = let rec aux tr dpth os = match tr with | Empty -> () | Leaf _ -> begin let data = nth graphdata.(dpth) (List.length graphdata.(dpth) - os - 1) in set_color (rgb rfound gfound bfound); draw_circle (fst (snd data)) (snd (snd data)) r; Unix.sleepf tts; set_color (rgb rmark gmark bmark); draw_circle (fst (snd data)) (snd (snd data)) r; end | Node (_, g, d) -> begin aux g (dpth+1) (2*os); let data = nth graphdata.(dpth) (List.length graphdata.(dpth) - os - 1) in set_color (rgb rfound gfound bfound); draw_circle (fst (snd data)) (snd (snd data)) r; Unix.sleepf tts; set_color (rgb rmark gmark bmark); draw_circle (fst (snd data)) (snd (snd data)) r; aux d (dpth+1) (2*os + 1); end in aux t 0 0 ;; let even_more_fancy_dfs_postfixe t graphdata r tts rfound gfound bfound rmark gmark bmark = let rec aux tr dpth os = match tr with | Empty -> () | Leaf _ -> begin let data = nth graphdata.(dpth) (List.length graphdata.(dpth) - os - 1) in set_color (rgb rfound gfound bfound); draw_circle (fst (snd data)) (snd (snd data)) r; Unix.sleepf tts; set_color (rgb rmark gmark bmark); draw_circle (fst (snd data)) (snd (snd data)) r; end | Node (_, g, d) -> begin aux g (dpth+1) (2*os); aux d (dpth+1) (2*os + 1); let data = nth graphdata.(dpth) (List.length graphdata.(dpth) - os - 1) in set_color (rgb rfound gfound bfound); draw_circle (fst (snd data)) (snd (snd data)) r; Unix.sleepf tts; set_color (rgb rmark gmark bmark); draw_circle (fst (snd data)) (snd (snd data)) r; end in aux t 0 0 ;; (* NEW VERSION *) type pt = {x : int ; y :int} ;; type node_data = {tag : int ; parent : pt ; self : pt} ;; type 'a data_tree = Nothing | Tail of node_data | Cross of node_data * 'a data_tree * 'a data_tree ;; (* changing names to avoid confusion *) let count_per_floor tr = let d = depth_of_tree tr in let res = Array.make d 0 in let rec aux tr dpth = match tr with | Empty -> () | Leaf _ -> res.(dpth) <- res.(dpth) + 1 | Node (_, g, d) -> res.(dpth) <- res.(dpth) + 1 ; aux g (dpth+1) ; aux d (dpth+1) in aux tr 0 ; res ;; let showtree tdt r = let rec aux t side = match t with | Nothing -> () | Tail data -> begin set_line_width 9; if side = 1 then set_color (rgb 200 48 48) else set_color (rgb 48 48 200) ; draw_poly_line [|(data.parent.x, data.parent.y); (data.self.x, data.self.y)|]; set_color (rgb 192 192 192); fill_circle data.self.x data.self.y r; set_color (rgb 32 192 32); set_line_width 7; draw_circle data.self.x data.self.y r; set_color black; set_line_width 5; draw_integer data.self.x data.self.y data.tag r; end | Cross (data, g, d) -> begin set_line_width 9; if side = 1 then set_color (rgb 200 48 48) else set_color (rgb 48 48 200) ; draw_poly_line [|(data.parent.x, data.parent.y); (data.self.x, data.self.y)|]; aux g (-1); aux d 1; set_color (rgb 192 192 192); fill_circle data.self.x data.self.y r; set_color (rgb 192 192 32); set_line_width 7; draw_circle data.self.x data.self.y r; set_color black; set_line_width 5; draw_integer data.self.x data.self.y data.tag r; end in aux tdt 0 ;; let coords_on_segment a b divsize k = if divsize <> 0 then a + k*(b-a)/divsize else (a + b)/2 ;; let max_of_arr a = let m = ref a.(0) in for i = 1 to (Array.length a -1) do if !m < a.(i) then m := a.(i) done; !m ;; let pretty_tree_printing_new_version tr r ystep win_w win_h display = let d = depth_of_tree tr in let amt_per_floor = count_per_floor tr in let visited_fl = Array.make d 0 in (* visited.(x) count the number of already visited nodes in floor x *) let rec build_data_tree tr dpth parent_xy = match tr with | Empty -> Nothing | Leaf x -> begin (*let self = {x = win_w/2 - (14*r/6)*amt_per_floor.(dpth)/2 + (14*r/6)*visited_fl.(dpth); y = win_h - r/2 - (dpth)*ystep} in*) let self = {x = coords_on_segment (max r (win_w/2 - 2*r*(pw 2 dpth))) (min (win_w - r) (win_w/2 + 2*r*(pw 2 dpth))) (amt_per_floor.(dpth)-1) visited_fl.(dpth); y = win_h - r/2 - (dpth)*ystep} in visited_fl.(dpth) <- visited_fl.(dpth) + 1; let data = {tag = x ; parent = parent_xy ; self = self} in Tail (data) end | Node (x, g, d) -> begin (*let self = {x = win_w/2 - (14*r/6)*amt_per_floor.(dpth)/2 + (14*r/6)*visited_fl.(dpth); y = win_h - r/2 - (dpth)*ystep} in*) let self = {x = coords_on_segment (max r (win_w/2 - 2*r*(pw 2 dpth))) (min (win_w - r) (win_w/2 + 2*r*(pw 2 dpth))) (amt_per_floor.(dpth)-1) visited_fl.(dpth); y = win_h - r/2 - (dpth)*ystep} in visited_fl.(dpth) <- visited_fl.(dpth) + 1; if dpth <> 0 then begin let data = {tag = x ; parent = parent_xy ; self = self} in let arg_left = build_data_tree g (dpth+1) self in let arg_right = build_data_tree d (dpth+1) self in (* PS : this is a good example of OCaml evaluating its arguments from right to left *) (* if the recursive call were to be directly inside the constructor, the displayed tree would be reversed *) Cross (data, arg_left, arg_right) end else begin let data = {tag = x ; parent = self ; self = self} in let arg_left = build_data_tree g (dpth+1) self in let arg_right = build_data_tree d (dpth+1) self in Cross (data, arg_left, arg_right) end end in let treedata = build_data_tree tr 0 {x = win_w/2 ; y = win_h - r} in if display then showtree treedata r; treedata ;; (* NEW NEW display *) (* The screen is viewed as a grid with (0, 0) being located at (width/2, height - r) *) exception CollisionDetected of int ;; let identity n = n ;; type node = {parent : pt; self : pt; tag : int} ;; type lr = Root | Left | Right ;; let is_collision_at_layer (l : node list) depth = let hash = Hashtbl.create 16 in let rec aux l = match l with | [] -> () | h::t -> begin let is_f = Hashtbl.find_opt hash (h.self.x) in if is_f = None then begin Hashtbl.add hash (h.self.x) 1; aux t end else raise (CollisionDetected depth) end in aux l;; let is_collision (mat : node list array) = try for i = 0 to (Array.length mat -1) do is_collision_at_layer mat.(i) i done; None with | CollisionDetected x -> Some x ;; let rec singlepass_sort (l : node list) = match l with | [] -> Stdlib.print_endline "]"; [] | h::[] -> Printf.printf "(%d : [%d, %d]) \n" h.tag h.self.x h.self.y; h::[] | h1::h2::t -> begin Printf.printf "(%d : [%d, %d]) " h1.tag h1.self.x h1.self.y ; if h2.tag > h1.tag && h2.self.x < h1.self.x then begin let nh1 = {parent = h1.parent ; self = h2.self ; tag = h1.tag} in let nh2 = {parent = h2.parent ; self = h1.self ; tag = h2.tag} in nh1::(singlepass_sort (nh2::t)) end else h1::(singlepass_sort (h2::t)) end ;; let sortify (mat : node list array) = for i = 0 to (Array.length mat -1) do mat.(i) <- singlepass_sort mat.(i) done ;; let encode_tree_into_mat tr current_increment = let d = depth_of_tree tr in let clist = Array.make d [] in for i = 0 to d-1 do clist.(i) <- [] done; let rec fill t d dad where = match t with | Empty -> () | Leaf x -> begin let self_x = ref dad.x in if where = Left then self_x := dad.x - current_increment.(d)*2 else if where = Right then self_x := dad.x + current_increment.(d)*2; let self = {x = !self_x ; y = -d} in clist.(d) <- (clist.(d))@[{parent = dad ; self = self; tag = x}] end | Node (x, left, right) -> begin let self_x = ref dad.x in if where = Left then self_x := dad.x - current_increment.(d) else if where = Right then self_x := dad.x + current_increment.(d); let self = {x = !self_x ; y = -d} in fill left (d+1) self Left; clist.(d) <- (clist.(d))@[{parent = dad ; self = self; tag = x}]; fill right (d+1) self Right end in fill tr 0 {x = 0; y = 0} Root; (*sortify clist;*) match is_collision clist with | Some x -> raise (CollisionDetected x) | None -> clist ;; let decode_pt (p : pt) r width height = (width/2 + p.x * r, height - r + (2*r)*p.y) ;; let rec print_edges (l : node list) r width height = match l with | [] -> () | nod::t -> begin let (xd, yd) = decode_pt nod.self r width height in let (xp, yp) = decode_pt nod.parent r width height in set_color (rgb 128 128 128); set_line_width (max 1 (r/3)); draw_poly_line [|(xd, yd); (xp, yp)|]; print_edges t r width height; end ;; let rec print_vertexes (l : node list) r width height = match l with | [] -> () | nod::t -> begin let (xd, yd) = decode_pt nod.self r width height in print_vertexes t r width height; set_color black; set_line_width 5; draw_circle xd yd r; set_color (rgb 32 192 32); fill_circle xd yd r; set_color black; set_line_width (max 1 (r/10)); draw_integer xd yd nod.tag r; end ;; let print_encoded (a : node list array) r width height = for i = 0 to (Array.length a -1) do print_edges a.(i) r width height; done; for i = 0 to (Array.length a -1) do print_vertexes a.(i) r width height; done ;; let rec yet_another_printing tr r width height current_increment = try print_encoded (encode_tree_into_mat tr current_increment) r width height; with | CollisionDetected ly -> begin current_increment.(ly-1) <- current_increment.(ly-1) + 2; for i = 0 to 19 do Printf.printf "- %d " current_increment.(i) done; Unix.sleepf 0.25; Stdlib.print_endline "E"; Printf.printf "{%d}\n" ly ; yet_another_printing tr r width height current_increment end ;; let finalized_printing tr r width height cincr = yet_another_printing tr r width height cincr ;; (* ABR things *) let rec insert_abr tr e = match tr with | Empty -> Node (e, Empty, Empty) | Leaf t when e < t -> Node (t, (Node (e, Empty, Empty)), Empty) | Leaf t -> Node (t, Empty, (Node (e, Empty, Empty))) | Node (x, g, d) when e < x -> Node (x, insert_abr g e, d) | Node (x, g, d) -> Node (x, g, insert_abr d e) ;; let successive_insert () = let cur_tree = ref (Empty) in open_graph " 1600x1000" ; set_window_title "Trees" ; try let current_increment = Array.make 20 1 in while true do Stdlib.print_endline "What element would you like to insert ? (crash to terminate)"; let elt = Scanf.bscanf Scanf.Scanning.stdin "%d\n" identity in cur_tree := insert_abr !cur_tree elt; open_graph " 1600x1000" ; set_window_title "Trees" ; (*ignore (pretty_tree_printing_new_version !cur_tree 40 100 1200 1000 true)*) (*ignore (even_more_pretty_printing !cur_tree 20 100 false);*) finalized_printing !cur_tree 30 1600 1000 current_increment; for i = 0 to 19 do Printf.printf "| %d " current_increment.(i) done; print_char '\n'; done; () with | Stdlib.Scanf.Scan_failure _ -> close_graph () ;; (* HERE WE GO AGAIN *) type 'a abr2 = Empty | Node of 'a * pt * 'a abr2 * 'a abr2 ;; type bal = Root | Left | Right ;; let rec print_path pt = match pt with | [] -> print_char '\n' | Left::t -> Printf.printf "LEFT -> "; print_path t | Right::t -> Printf.printf "RIGHT -> "; print_path t | _ -> () ;; let update_col tr path v = match path with | [] -> failwith "Not possible" | fst::t -> begin let rec aux t pth isf sign = match t with | Empty -> Empty | Node (x, p, l, r) -> begin match pth with | [] -> if isf then Node (x, {x = p.x; y = p.y}, aux l [] false sign, aux r [] false sign) else Node (x, {x = p.x + v*sign; y = p.y}, aux l [] false sign, aux r [] false sign) | Left::[] -> if isf then Node (x, {x = p.x; y = p.y}, aux l [] false (-1), r) else Node (x, {x = p.x + v; y = p.y}, aux l [] false (-1), r) | Right::[] -> if isf then Node (x, {x = p.x; y = p.y}, l, aux r [] false 1) else Node (x, {x = p.x + v; y = p.y}, l, aux r [] false 1) | Left::t -> if isf then Node (x, {x = p.x ; y = p.y}, aux l t false (-1), r) else Node (x, {x = p.x + v; y = p.y}, aux l t false (-1), aux r [] false (-1)) | Right::t -> if isf then Node (x, {x = p.x ; y = p.y}, l, aux r t false 1) else Node (x, {x = p.x + v; y = p.y}, aux l [] false 1, aux r t false 1) | _ -> failwith "Not possible" end in aux tr path true 1 end ;; exception CollisionPath of (bal list) ;; let rec detect_collision (tr : int abr2) haschanged (side : int ref) = let hash = Hashtbl.create 48 in let rec aux t d path = match t with | Empty -> () | Node (x, p, l, r) -> begin let smth = Hashtbl.find_opt hash (p.x, d) in if smth = None then begin Hashtbl.add hash (p.x, d) 1; if !side = (-1) then begin aux l (d+1) (path@[Left]); aux r (d+1) (path@[Right]); end else begin aux r (d+1) (path@[Right]); aux l (d+1) (path@[Left]); end end else raise (CollisionPath path) end in try aux tr 0 []; haschanged := false; tr; with | CollisionPath pth -> haschanged := true; side := (-1) * !side; update_col tr pth 4 ;; exception Collision2 of (bal list * bal list) ;; let youngest_dad path1 path2 = let rec aux l1 l2 c = match (l1, l2) with | ([], []) -> c | ([], h::t) -> c | (h::t, []) -> c | (Left::t1, Right::t2) -> c | (Right::t1, Left::t2) -> c | (Left::t1, Left::t2) -> aux t1 t2 (c@[Left]) | (Right::t1, Right::t2) -> aux t1 t2 (c@[Right]) | _ -> failwith "Huh ?" in aux path1 path2 [] ;; let get_first_offset p1 p2 = match (p1, p2) with | (Left::t1, Left::t2) -> (-1, 0) | (Right::t1, Right::t2) -> (0, 1) | (Left::t1, Right::t2) -> (0, 0) | (Right::t1, Left::t2) -> (0, 0) | _ -> (0, 0) ;; let remove_first l = match l with | [] -> failwith "Undoable" | h::t -> t ;; let rec update_col2 tr p1 p2 v = let dadpath = youngest_dad p1 p2 in let (left_add, right_add) = get_first_offset p1 p2 in (*Printf.printf "%d, %d\n" left_add right_add ; print_path dadpath;*) let rec aux t remain_path where offs = match t with | Empty -> Empty | Node (x, p, l, r) -> begin match remain_path with | Left::rem -> Node (x, {x = p.x + offs ; y = p.y}, aux l rem Root offs, r) | Right::rem -> Node (x, {x = p.x + offs ; y = p.y}, l, aux r rem Root offs) | [] -> begin if where = Root then Node (x, {x = p.x + offs; y = p.y}, aux l [] Left offs, aux r [] Right offs) else if where = Left then Node (x, {x = p.x - v + offs; y = p.y}, aux l [] Left offs, aux r [] Left offs) else Node (x, {x = p.x + v + offs; y = p.y}, aux l [] Right offs, aux r [] Right offs) end | _ -> failwith "Nani ?" end in match tr with | Empty -> Empty | Node (x, p, l, r) -> match dadpath with | h::remdad -> Node (x, p, aux l remdad Root (v*left_add), aux r remdad Root (v*right_add)) | [] -> Node (x, p, aux l [] Left (v*left_add), aux r [] Right (v*right_add)) ;; let rec detect_collision2 (tr : int abr2) haschanged (side : int ref) = let hash = Hashtbl.create 48 in let rec aux t d path = match t with | Empty -> () | Node (x, p, l, r) -> begin let smth = Hashtbl.find_opt hash (p.x, d) in if smth = None then begin Hashtbl.add hash (p.x, d) path; if !side = (-1) then begin aux l (d+1) (path@[Left]); aux r (d+1) (path@[Right]); end else begin aux r (d+1) (path@[Right]); aux l (d+1) (path@[Left]); end end else match smth with | None -> () | Some opath -> raise (Collision2 (path, opath)) end in try aux tr 0 []; haschanged := false; tr; with | Collision2 (p1, p2) -> haschanged := true; update_col2 tr p1 p2 4 ;; let decode2 (p : pt) r width height = (width/2 + (1+p.x)/2 * r, height - r - (3*r)*p.y) ;; let raw_print (tr : int abr2) = let rec aux t d = match t with | Empty -> () | Node (x, p, l, r) -> begin Printf.printf "[layer %d : (%d, [%d %d])]\n" d x p.x p.y; aux l (d+1); aux r (d+1) end in aux tr 0 ;; let print_tree2 (tr : int abr2) r width height = let rec aux_ver t dad isf = match t with | Empty -> () | Node (e, pt, g, d) -> begin let (xp, yp) = decode2 pt r width height in let (xd, yd) = decode2 dad r width height in set_color (rgb 128 128 128); set_line_width (max 1 (r/3)); if isf = false then draw_poly_line [|(xd, yd); (xp, yp)|]; aux_ver g pt false; aux_ver d pt false; end in let rec aux_edg t = match t with | Empty -> () | Node (e, pt, g, d) -> begin let (xp, yp) = decode2 pt r width height in set_color (rgb 128 128 128); fill_circle xp yp r; set_color black; set_line_width (max 1 (r/6)); draw_circle xp yp r; set_color (rgb 32 255 32); set_line_width (max 1 (r/6)); draw_integer xp yp e r; aux_edg g; aux_edg d; end in aux_ver tr {x = 0; y = 0} true; aux_edg tr ;; let rec insert_abr2 (tr : int abr2) e = let rec aux t dad side = match t with | Empty -> if side = Root then Node (e, dad, Empty, Empty) else if side = Left then Node (e, {x = dad.x - 2; y = dad.y + 1}, Empty, Empty) else Node (e, {x = dad.x + 2; y = dad.y + 1}, Empty, Empty) | Node (x, p, g, d) when e < x -> Node (x, p, aux g p Left, d) | Node (x, p, g, d) -> Node (x, p, g, aux d p Right) in aux tr {x = 0; y = 0} Root ;; let successive_insert_semiauto () = let cur_tree = ref Empty in open_graph " 1600x1000" ; set_window_title "Trees" ; let radius = 20 in let period = 10 in let sided = ref 1 in let ct = ref 0 in let elt_to_add = ref 500 in cur_tree := insert_abr2 !cur_tree 500; cur_tree := insert_abr2 !cur_tree 250; cur_tree := insert_abr2 !cur_tree 750; try while true do for i = 0 to period-1 do elt_to_add := Random.int 1000 ; (*Stdlib.print_endline "Enter an integer :"; elt_to_add := Scanf.bscanf Scanf.Scanning.stdin "%d\n" identity;*) open_graph " 1600x1000" ; set_window_title "Trees" ; ct := 0; cur_tree := insert_abr2 !cur_tree !elt_to_add; let changed = ref true in while !changed do cur_tree := detect_collision2 !cur_tree changed sided; (*print_int !ct; Stdlib.print_endline "[]";*) incr ct; open_graph " 1600x1000" ; set_window_title "Trees" ; print_tree2 !cur_tree radius 1600 1000 ; done; print_tree2 !cur_tree radius 1600 1000 ; Unix.sleepf 0.04; done; Stdlib.print_endline "Enter an integer to add 10 more :"; ignore (Scanf.bscanf Scanf.Scanning.stdin "%d\n" identity); (*raw_print !cur_tree ;*) done; () with | Stdlib.Scanf.Scan_failure _ -> close_graph () ;; (* --------------------------------------| TESTS |-------------------------------------- *) Random.self_init () ;; (* open_graph " 1800x1000" ;; set_window_title "Trees" ;; ignore (pretty_tree_printing_new_version (Node (0, Node (1, (Node (0, Node (1, Empty, Empty), Node (2, Empty, Empty))), Empty), Node (2, Empty, (Node (0, Node (1, Empty, Empty), Node (2, Empty, Empty)))))) 40 150 1800 1000 true) ;; ignore (Scanf.bscanf Scanf.Scanning.stdin "%d\n" identity) ;; close_graph () ;; failwith "E" ;; *) successive_insert_semiauto () ;; open_graph " 1800x1000" ;; set_window_title "Trees" ;; let tt = generate_some_tree 5 75 100 ;; ignore (pretty_tree_printing_new_version tt 40 150 1800 1000 true) ;; ignore (Scanf.bscanf Scanf.Scanning.stdin "%d\n" identity) ;; (* let gdata = even_more_pretty_printing tt 30 150 false ;; even_more_fancy_dfs_prefixe tt gdata 30 0.2 255 255 32 32 32 255 ;;*) close_graph () ;; (* compilation command : ocamlfind ocamlc -linkpkg -package unix -linkpkg -package graphics trees.ml *) print_int 0 ;; print_char '\n' ;;