MathGame_V2/menus.ml

396 lines
15 KiB
OCaml

open Graphics ;;
exception MenuExit ;;
exception MenuStart ;;
let current_button_index = ref 0
and current_interface_index = ref 0 ;;
type 'a value_changer = {
ptr : 'a ref ;
min : 'a ;
max : 'a ;
pad : 'a ;
min_update : ('a ref) list ; (* after this value changes, these values will be set to min(their_value, this_value-1) *)
max_update : ('a ref) list ; (* after this value changes, these values will be set to max(their_value, this_value+1) *)
} ;;
type action = Nothing | Tweak of int value_changer | Warp of int
and button = {
id : int ;
text : string ;
pos : Csts.rect ;
red : int ;
green : int ;
blue : int ;
actn : action
}
and interface = {
index : int ;
title : string ;
red : int ;
green : int ;
blue : int ;
mutable bts : button list ;
} ;; (* circular definitions goes brrr *)
let default_button = {
id = -1 ;
text = "Empty" ;
pos = Csts.default_rect ;
red = 128 ;
green = 128 ;
blue = 128 ;
actn = Nothing ;
} ;;
let default_interface = {
index = -1 ;
title = "Empty" ;
red = 128 ;
green = 128 ;
blue = 128 ;
bts = []
} ;;
(* --------------------------------------------------------------------------------------------------------------------------------------------- *)
let arr_buttons = Dynamic.dyn_create default_button ;;
let arr_interfaces = Dynamic.dyn_create default_interface ;;
(* --------------------------------------------------------------------------------------------------------------------------------------------- *)
(* init *)
let init_button () =
let res = {
id = !current_button_index ;
text = "Empty" ;
pos = Csts.default_rect ;
red = 128 ;
green = 128 ;
blue = 128 ;
actn = Nothing ;
} in
Dynamic.dyn_add arr_buttons res ;
incr current_button_index ;;
let build_button (text : string) (r : Csts.rect) (red : int) (green : int) (blue : int) (ac : action) =
let res = {
id = !current_button_index ;
text = text ;
pos = r ;
red = red ;
green = green ;
blue = blue ;
actn = ac
} in
Dynamic.dyn_add arr_buttons res ;
incr current_button_index ;;
let init_interface () =
let res = {
index = -1 ;
title = "Empty" ;
red = 128 ;
green = 128 ;
blue = 128 ;
bts = []
} in
Dynamic.dyn_add arr_interfaces res ;
incr current_interface_index ;;
let build_empty_interface (title : string) (red : int) (green : int) (blue : int) =
let res = {
index = !current_interface_index ;
title = title ;
red = 128 ;
green = 128 ;
blue = 128 ;
bts = []
} in
Dynamic.dyn_add arr_interfaces res ;
incr current_interface_index ;;
let build_interface (title : string) (red : int) (green : int) (blue : int) (butts : button list) =
let res = {
index = !current_interface_index ;
title = title ;
red = 128 ;
green = 128 ;
blue = 128 ;
bts = butts ; (* please *)
} in
Dynamic.dyn_add arr_interfaces res ;
incr current_interface_index ;;
let build_tweak (ptr : int ref) (m : int) (mx : int) (st : int) (mi : (int ref) list) (sp : (int ref) list) = {
ptr = ptr ;
min = m;
max = mx ;
pad = st ;
min_update = mi ;
max_update = sp ;
} ;;
(* --------------------------------------------------------------------------------------------------------------------------------------------- *)
let current_it_id = ref 0 ;;
(* --------------------------------------------------------------------------------------------------------------------------------------------- *)
(* additions *)
let add_button_to_interface (it : int) (b_id : int) =
let interf = Dynamic.dyn_mem arr_interfaces it in
interf.bts <- (Dynamic.dyn_mem arr_buttons b_id)::(interf.bts) ;;
let add_button_to_current (b_id : int) =
let interf = Dynamic.dyn_mem arr_interfaces !current_it_id in
interf.bts <- (Dynamic.dyn_mem arr_buttons b_id)::(interf.bts) ;;
(* --------------------------------------------------------------------------------------------------------------------------------------------- *)
(* printing *)
let is_within (r : Csts.rect) (x : int) (y : int) =
r.x <= x && r.y < y && x <= r.x + r.w && y <= r.y + r.h ;;
let draw_closest (r : int) (g : int) (b : int) =
if r+g+b <= 384 then
set_color white
else
set_color black ;;
let print_button (b : button) =
let (mx, my) = mouse_pos () in
if is_within b.pos mx my then begin
set_color (rgb 0 0 255) ;
fill_rect (b.pos.x-6) (b.pos.y-6) (b.pos.w+12) (b.pos.h+12) ;
end;
set_color (rgb b.red b.green b.blue) ;
fill_rect b.pos.x b.pos.y b.pos.w b.pos.h ;
draw_closest b.red b.green b.blue ;
set_line_width 2 ;
Drawing.draw_string (b.pos.x+3) (b.pos.y + b.pos.h/2) b.text (min (3*b.pos.h/4-2) ((7*((b.pos.w*3)/4-50)/(max 1 (String.length b.text)))/10)) ;
match b.actn with
| Tweak v ->
Drawing.draw_integer_alignedright (b.pos.x + b.pos.w) (b.pos.y + b.pos.h/2) !(v.ptr) 15
| _ -> () ;;
let print_interface (it : interface) =
List.iter print_button it.bts ;
set_color black ;
Drawing.draw_string 20 (Csts.__height__ - 40) it.title 30 ;;
let print_current_interface () =
let interf = Dynamic.dyn_mem arr_interfaces !current_it_id in
List.iter print_button interf.bts ;
set_color black ;
Drawing.draw_string 20 (Csts.__height__ - 40) interf.title 30 ;;
(* --------------------------------------------------------------------------------------------------------------------------------------------- *)
(* actions 1/2 *)
let get1char () =
if key_pressed () then
read_key ()
else
'@' ;;
let change_other (reference : int) (mins : (int ref) list) (maxs : (int ref) list) =
let rec aux = function
| ([], []) ->
()
| (hmin::tmin, []) ->
hmin := min (!hmin) (reference -1) ;
aux (tmin, [])
| ([], hmax::tmax) ->
hmax := max (!hmax) (reference +1) ;
aux ([], tmax)
| (hmin::tmin, hmax::tmax) ->
hmin := min (!hmin) (reference -1) ;
hmax := max (!hmax) (reference +1) ;
aux (tmin, tmax)
in aux (mins, maxs) ;;
let offset_pm = 40 ;;
let size_pm = (Csts.__width__ - 2*offset_pm) /11 ;;
let draw_rect_pm (x : int) (y : int) (w: int) (h : int) (red : int) (green : int) (blue : int) =
let (mx, my) = mouse_pos () in
if is_within {x = x; y = y; w = w; h = h} mx my then begin
set_color (rgb 0 255 0) ;
fill_rect x y w h ;
set_color (rgb red green blue) ;
fill_rect (x+6) (y+6) (w-12) (h-12)
end
else begin
set_color (rgb red green blue) ;
fill_rect x y w h
end ;;
let draw_incrdecr () =
draw_rect_pm (offset_pm) (offset_pm) size_pm size_pm 255 0 0;
draw_rect_pm (Csts.__width__/11 + offset_pm) (offset_pm) size_pm size_pm 255 0 0;
draw_rect_pm (2*Csts.__width__/11 + offset_pm) (offset_pm) size_pm size_pm 255 0 0;
draw_rect_pm (3*Csts.__width__/11 + offset_pm) (offset_pm) size_pm size_pm 255 0 0;
draw_rect_pm (4*Csts.__width__/11 + offset_pm) (offset_pm) size_pm size_pm 255 0 0;
draw_rect_pm (10*Csts.__width__/11 - offset_pm) (offset_pm) size_pm size_pm 0 0 255;
draw_rect_pm (9*Csts.__width__/11 - offset_pm) (offset_pm) size_pm size_pm 0 0 255;
draw_rect_pm (8*Csts.__width__/11 - offset_pm) (offset_pm) size_pm size_pm 0 0 255;
draw_rect_pm (7*Csts.__width__/11 - offset_pm) (offset_pm) size_pm size_pm 0 0 255;
draw_rect_pm (6*Csts.__width__/11 - offset_pm) (offset_pm) size_pm size_pm 0 0 255;;
let draw_digits_incrdecr () =
set_color white ;
Drawing.draw_string_centered (offset_pm + size_pm/2) (offset_pm + size_pm/2) "min" (size_pm/6) ;
Drawing.draw_integer (offset_pm + Csts.__width__/11 + size_pm/2) (offset_pm + size_pm/2) 1 (size_pm/3) ;
Drawing.draw_integer (offset_pm + 2*Csts.__width__/11 + size_pm/2) (offset_pm + size_pm/2) 10 (size_pm/3) ;
Drawing.draw_integer (offset_pm + 3*Csts.__width__/11 + size_pm/2) (offset_pm + size_pm/2) 100 (size_pm/3) ;
Drawing.draw_integer (offset_pm + 4*Csts.__width__/11 + size_pm/2) (offset_pm + size_pm/2) 500 (size_pm/3) ;
Drawing.draw_string_centered (-offset_pm + 10*Csts.__width__/11 + size_pm/2) (offset_pm + size_pm/2) "max" (size_pm/6) ;
Drawing.draw_integer (-offset_pm + 9*Csts.__width__/11 + size_pm/2) (offset_pm + size_pm/2) 1 (size_pm/3) ;
Drawing.draw_integer (-offset_pm + 8*Csts.__width__/11 + size_pm/2) (offset_pm + size_pm/2) 10 (size_pm/3) ;
Drawing.draw_integer (-offset_pm + 7*Csts.__width__/11 + size_pm/2) (offset_pm + size_pm/2) 100 (size_pm/3) ;
Drawing.draw_integer (-offset_pm + 6*Csts.__width__/11 + size_pm/2) (offset_pm + size_pm/2) 500 (size_pm/3) ;;
(* --------------------------------------------------------------------------------------------------------------------------------------------- *)
(* actions 2/2 *)
let stall_pm = ref false ;;
let use_incrdecr (val_ptr : int value_changer) =
if button_down () then begin
if !stall_pm then
()
else begin
stall_pm := true ;
let (mox, moy) = mouse_pos () in
if moy >= offset_pm && moy <= offset_pm + size_pm then begin
match mox with
| x when x >= offset_pm && x <= offset_pm + size_pm ->
val_ptr.ptr := val_ptr.min
| x when x >= offset_pm + Csts.__width__/11 && x <= offset_pm + Csts.__width__/11 + size_pm ->
val_ptr.ptr := max val_ptr.min (!(val_ptr.ptr) - 1)
| x when x >= offset_pm + 2*Csts.__width__/11 && x <= offset_pm + 2*Csts.__width__/11 + size_pm ->
val_ptr.ptr := max val_ptr.min (!(val_ptr.ptr) - 10)
| x when x >= offset_pm + 3*Csts.__width__/11 && x <= offset_pm + 3*Csts.__width__/11 + size_pm ->
val_ptr.ptr := max val_ptr.min (!(val_ptr.ptr) - 100)
| x when x >= offset_pm + 4*Csts.__width__/11 && x <= offset_pm + 4*Csts.__width__/11 + size_pm ->
val_ptr.ptr := max val_ptr.min (!(val_ptr.ptr) - 500)
| x when x >= 6*Csts.__width__/11 - offset_pm && x <= 6*Csts.__width__/11 - offset_pm + size_pm ->
val_ptr.ptr := min val_ptr.max (!(val_ptr.ptr) + 500)
| x when x >= 7*Csts.__width__/11 - offset_pm && x <= 7*Csts.__width__/11 - offset_pm + size_pm ->
val_ptr.ptr := min val_ptr.max (!(val_ptr.ptr) + 100)
| x when x >= 8*Csts.__width__/11 - offset_pm && x <= 8*Csts.__width__/11 - offset_pm + size_pm ->
val_ptr.ptr := min val_ptr.max (!(val_ptr.ptr) + 10)
| x when x >= 9*Csts.__width__/11 - offset_pm && x <= 9*Csts.__width__/11 - offset_pm + size_pm ->
val_ptr.ptr := min val_ptr.max (!(val_ptr.ptr) + 1)
| x when x >= 10*Csts.__width__/11 - offset_pm && x <= 10*Csts.__width__/11 - offset_pm + size_pm ->
val_ptr.ptr := val_ptr.max
| _ -> ()
end
end
end
else
stall_pm := false ;;
let move_interface (b : button) = match b.actn with
| Nothing -> ()
| Tweak val_ptr -> begin
let halted = ref false in
set_color black ;
Drawing.draw_string_centered (Csts.__width__/2) (Csts.__height__ - 50) "press space to confirm" 15 ;
set_line_width 3 ;
while not !halted do
auto_synchronize false ;
draw_incrdecr () ;
draw_digits_incrdecr () ;
set_color black ;
fill_rect (3*Csts.__width__/10) (3*Csts.__height__/10) (2*Csts.__width__/5) (2*Csts.__height__/5) ;
set_color white ;
Drawing.draw_string_centered (Csts.__width__/2) (13*Csts.__height__/20) b.text 20 ;
Drawing.draw_integer (5+Csts.__width__/2) (Csts.__height__/2) !(val_ptr.ptr) 60 ;
Drawing.draw_string (5+3*Csts.__width__/10) (11*Csts.__height__/20) "Min" 20 ;
Drawing.draw_integer_alignedleft (5+3*Csts.__width__/10) (Csts.__height__/2) val_ptr.min 18 ;
Drawing.draw_string (7*Csts.__width__/10-5-3*20*10/7) (11*Csts.__height__/20) "Max" 20 ;
Drawing.draw_integer_alignedright (7*Csts.__width__/10-5) (Csts.__height__/2) val_ptr.max 18 ;
auto_synchronize true ;
use_incrdecr val_ptr ;
Unix.sleepf Csts.sleep_d ;
match get1char () with
| '+' -> val_ptr.ptr := min val_ptr.max (!(val_ptr.ptr) + val_ptr.pad)
| '-' -> val_ptr.ptr := max val_ptr.min (!(val_ptr.ptr) - val_ptr.pad)
| '\n' | ' ' -> halted := true
| _ -> ()
done ;
change_other !(val_ptr.ptr) val_ptr.min_update val_ptr.max_update
end
| Warp ne ->
if ne = -1 then
raise MenuExit
else if ne = -2 then
raise MenuStart
else
current_it_id := ne ;;
let action_on_button (mox : int) (moy : int) (b : button) =
if is_within b.pos mox moy then begin
(*Printf.printf "clicked\n" ;*)
move_interface b ;
true
end
else
false ;;
let stall = ref false ;;
let action_on_interface () =
if button_down () then begin
if !stall then
()
else begin
stall := true ;
let (mox, moy) = mouse_pos () in
let rec aux = function
| [] -> ()
| b::t ->
if action_on_button mox moy b then () else aux t
in
aux (Dynamic.dyn_mem arr_interfaces !current_it_id).bts
end
end
else
stall := false ;;
(* --------------------------------------------------------------------------------------------------------------------------------------------- *)
(* Define the menu there *)
build_empty_interface "Main Menu" 128 128 128 ;;
build_empty_interface "Options" 32 32 32 ;;
build_empty_interface "End screen" 32 32 200 ;;
build_button "Start" {x = Csts.__width__/2 - 150; y = 270; w = 300; h = 100} 32 255 32 (Warp (-2)) ;;
build_button "Options" {x = Csts.__width__/2 - 150; y = 160; w = 300; h = 100} 255 32 255 (Warp 1) ;;
build_button "Exit" {x = Csts.__width__/2 - 150; y = 50; w = 300; h = 100} 1 1 1 (Warp (-1)) ;;
build_button "Minimum" {x = Csts.__width__/2 - 200; y = 710; w = 400; h = 100} 255 128 32 (Tweak (build_tweak Csts.n_inf 1 1000 1 [] [Csts.n_sup])) ;;
build_button "Maximum" {x = Csts.__width__/2 - 200; y = 600; w = 400; h = 100} 128 255 32 (Tweak (build_tweak Csts.n_sup 1 1000 1 [Csts.n_inf] [])) ;;
build_button "Length" {x = Csts.__width__/2 - 200; y = 490; w = 400; h = 100} 255 32 32 (Tweak (build_tweak Csts.calc_length 2 12 1 [] [])) ;;
build_button "Answer time" {x = Csts.__width__/2 - 200; y = 380; w = 400; h = 100} 32 192 32 (Tweak (build_tweak Csts.time_to_ans 3 60 1 [] [])) ;;
build_button "Total time" {x = Csts.__width__/2 - 200; y = 270; w = 400; h = 100} 32 255 32 (Tweak (build_tweak Csts.total_time 15 3600 1 [] [])) ;;
build_button "Difficulty" {x = Csts.__width__/2 - 200; y = 160; w = 400; h = 100} 32 32 255 (Tweak (build_tweak Csts.difficulty 1 10 1 [] [])) ;;
build_button "Back" {x = Csts.__width__/2 - 200; y = 50; w = 400; h = 100} 32 32 32 (Warp 0) ;;
build_button "Exit" {x = Csts.__width__/2 - 150; y = 50; w = 300; h = 100} 1 1 1 (Warp (-1)) ;;
build_button "Main Menu" {x = Csts.__width__/2 - 150; y = 160; w = 300; h = 100} 128 128 128 (Warp 0) ;;
(*Printf.printf "(B : %d ; I : %d)\n" arr_buttons.len arr_interfaces.len ;;*)
add_button_to_interface 0 0 ;
add_button_to_interface 0 1 ;
add_button_to_interface 0 2 ;
add_button_to_interface 1 3 ;
add_button_to_interface 1 4 ;
add_button_to_interface 1 5 ;
add_button_to_interface 1 6 ;
add_button_to_interface 1 7 ;
add_button_to_interface 1 8 ;
add_button_to_interface 1 9 ;
add_button_to_interface 2 10 ;
add_button_to_interface 2 11 ;