alexandre
  • Joined on 2023-11-27
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-17 23:19:01 +02:00
a96ed3b1bd nerfed coin/ore spawning rate by 10%
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-17 23:09:13 +02:00
0a874da94d added ore spawning through a structure
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-16 22:59:26 +02:00
5e7a78be82 fixed structures being farmable in a small area + started working on mining
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-12 20:17:55 +02:00
17725892fe added random money generation throughout the maze
8553435526 added money bcuz wy not
Compare 2 commits »
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-10 12:16:28 +02:00
246d726a7f frequency change
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-10 12:16:03 +02:00
9c72cb51e8 small addition (yellow cubes at the center)
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-10 12:11:31 +02:00
0b08e44c4b added random structure generation
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-10 11:06:29 +02:00
def4253da9 refactoring of render functions
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-07 09:46:36 +02:00
60ae801f1b added infinite maze generation and coord display
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-04 10:35:46 +02:00
8a88f07366 rework of user input system
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-03 19:49:57 +02:00
6feef49545 added procedural generation
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-03 19:34:20 +02:00
70aa163db0 refined ray casting to edges instead of whole cubes
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-03 12:56:04 +02:00
c70cd64e29 Added ray casting to significantly improve frame rate
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-02 18:51:17 +02:00
2585ec0556 also refactored the chunk system to be lighter
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-02 18:46:50 +02:00
a92fdaaa2d fixed a major bug when parsing maze would kill any first chunk's cube
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-02 16:24:52 +02:00
6da4f7853a added support for custom textures ,but it takes way too long to load :(
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-01 22:28:06 +02:00
4be82de50c added colored floor
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-01 19:12:10 +02:00
95926f322b Fixed major graphics bug (farther cubes getting distorted) + added floor
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-01 14:45:24 +02:00
745149237a Rescaled maze
alexandre pushed to main at alexandre/three-deeee-labyrinth-that-has... 2024-07-01 14:34:59 +02:00
167615c1a8 upscaled maze