Fixed cubes behind camera clogging up screen
This commit is contained in:
parent
480ac36687
commit
d56f1cc818
BIN
display.cmi
BIN
display.cmi
Binary file not shown.
BIN
display.cmo
BIN
display.cmo
Binary file not shown.
132
display.ml
132
display.ml
|
@ -9,10 +9,6 @@ ocamlfind ocamlc -linkpkg -package unix -linkpkg -package graphics -linkpkg -pac
|
|||
|
||||
*)
|
||||
|
||||
ignore (Sdl.init Sdl.Init.everything) ;;
|
||||
|
||||
let p = Sdl.fill_rect ;;
|
||||
|
||||
let matrix_mult m1 m2 =
|
||||
let n = Array.length m1
|
||||
and p = Array.length m1.(0)
|
||||
|
@ -146,70 +142,82 @@ let swap arr i j =
|
|||
arr.(i) <- arr.(j);
|
||||
arr.(j) <- temp ;;
|
||||
|
||||
let are_faces_behind (cube : pt_3d array) =
|
||||
let res = Array.make 6 false in
|
||||
res.(0) <- (should_be_drawn_gr cube.(0)) || (should_be_drawn_gr cube.(1)) || (should_be_drawn_gr cube.(2)) || (should_be_drawn_gr cube.(3));
|
||||
res.(1) <- (should_be_drawn_gr cube.(4)) || (should_be_drawn_gr cube.(5)) || (should_be_drawn_gr cube.(6)) || (should_be_drawn_gr cube.(7));
|
||||
res.(2) <- (should_be_drawn_gr cube.(0)) || (should_be_drawn_gr cube.(1)) || (should_be_drawn_gr cube.(5)) || (should_be_drawn_gr cube.(4));
|
||||
res.(3) <- (should_be_drawn_gr cube.(1)) || (should_be_drawn_gr cube.(2)) || (should_be_drawn_gr cube.(6)) || (should_be_drawn_gr cube.(5));
|
||||
res.(4) <- (should_be_drawn_gr cube.(2)) || (should_be_drawn_gr cube.(3)) || (should_be_drawn_gr cube.(7)) || (should_be_drawn_gr cube.(6));
|
||||
res.(5) <- (should_be_drawn_gr cube.(3)) || (should_be_drawn_gr cube.(0)) || (should_be_drawn_gr cube.(4)) || (should_be_drawn_gr cube.(7));
|
||||
(res, res.(0) || res.(1) || res.(2) || res.(3) || res.(4) || res.(5)) ;;
|
||||
|
||||
let draw_cube_p (cube : pt_3d array) screen_wd screen_ht fov r g b =
|
||||
let proj = project (adjust_to_camera cube) screen_wd screen_ht fov in
|
||||
let adjusted = adjust_to_camera cube in
|
||||
let (draw_faces, draw_cube) = are_faces_behind adjusted in
|
||||
if draw_cube then begin
|
||||
let proj = project adjusted screen_wd screen_ht fov in
|
||||
|
||||
let graphed = to_graphics proj screen_wd screen_ht in
|
||||
set_color (rgb 192 192 192);
|
||||
let graphed = to_graphics proj screen_wd screen_ht in
|
||||
set_color (rgb 192 192 192);
|
||||
|
||||
let distances = [|
|
||||
max (farthest_pt cube.(0) cube.(1)) (farthest_pt cube.(2) cube.(3));
|
||||
max (farthest_pt cube.(4) cube.(5)) (farthest_pt cube.(6) cube.(7));
|
||||
max (farthest_pt cube.(0) cube.(1)) (farthest_pt cube.(5) cube.(4));
|
||||
max (farthest_pt cube.(1) cube.(2)) (farthest_pt cube.(6) cube.(5));
|
||||
max (farthest_pt cube.(2) cube.(3)) (farthest_pt cube.(7) cube.(6));
|
||||
max (farthest_pt cube.(3) cube.(0)) (farthest_pt cube.(4) cube.(7));
|
||||
|] in
|
||||
let distances = [|
|
||||
max (farthest_pt cube.(0) cube.(1)) (farthest_pt cube.(2) cube.(3));
|
||||
max (farthest_pt cube.(4) cube.(5)) (farthest_pt cube.(6) cube.(7));
|
||||
max (farthest_pt cube.(0) cube.(1)) (farthest_pt cube.(5) cube.(4));
|
||||
max (farthest_pt cube.(1) cube.(2)) (farthest_pt cube.(6) cube.(5));
|
||||
max (farthest_pt cube.(2) cube.(3)) (farthest_pt cube.(7) cube.(6));
|
||||
max (farthest_pt cube.(3) cube.(0)) (farthest_pt cube.(4) cube.(7));
|
||||
|] in
|
||||
|
||||
let order = [|
|
||||
[|graphed.(0); graphed.(1); graphed.(2); graphed.(3); graphed.(0)|];
|
||||
[|graphed.(4); graphed.(5); graphed.(6); graphed.(7); graphed.(4)|];
|
||||
[|graphed.(0); graphed.(1); graphed.(5); graphed.(4); graphed.(0)|];
|
||||
[|graphed.(1); graphed.(2); graphed.(6); graphed.(5); graphed.(1)|];
|
||||
[|graphed.(2); graphed.(3); graphed.(7); graphed.(6); graphed.(2)|];
|
||||
[|graphed.(3); graphed.(0); graphed.(4); graphed.(7); graphed.(3)|];
|
||||
|] in
|
||||
let order = [|
|
||||
[|graphed.(0); graphed.(1); graphed.(2); graphed.(3); graphed.(0)|];
|
||||
[|graphed.(4); graphed.(5); graphed.(6); graphed.(7); graphed.(4)|];
|
||||
[|graphed.(0); graphed.(1); graphed.(5); graphed.(4); graphed.(0)|];
|
||||
[|graphed.(1); graphed.(2); graphed.(6); graphed.(5); graphed.(1)|];
|
||||
[|graphed.(2); graphed.(3); graphed.(7); graphed.(6); graphed.(2)|];
|
||||
[|graphed.(3); graphed.(0); graphed.(4); graphed.(7); graphed.(3)|];
|
||||
|] in
|
||||
|
||||
(* Note : edge orders must be as following :
|
||||
7--------6
|
||||
/| /|
|
||||
/ | / |
|
||||
4--------5 |
|
||||
| | | |
|
||||
| 3-----|--2
|
||||
| / | /
|
||||
|/ |/
|
||||
0--------1
|
||||
*)
|
||||
(* Note : edge orders must be as following :
|
||||
7--------6
|
||||
/| /|
|
||||
/ | / |
|
||||
4--------5 |
|
||||
| | | |
|
||||
| 3-----|--2
|
||||
| / | /
|
||||
|/ |/
|
||||
0--------1
|
||||
*)
|
||||
|
||||
for i = 0 to 5 do
|
||||
let cur_max = ref distances.(i) in
|
||||
let idmax = ref i in
|
||||
for j = i to 5 do
|
||||
if distances.(j) > !cur_max then begin
|
||||
cur_max := distances.(j);
|
||||
idmax := j
|
||||
end
|
||||
for i = 0 to 5 do
|
||||
let cur_max = ref distances.(i) in
|
||||
let idmax = ref i in
|
||||
for j = i to 5 do
|
||||
if distances.(j) > !cur_max then begin
|
||||
cur_max := distances.(j);
|
||||
idmax := j
|
||||
end
|
||||
done;
|
||||
swap distances i !idmax;
|
||||
swap order i !idmax;
|
||||
swap draw_faces i !idmax;
|
||||
done;
|
||||
swap distances i !idmax;
|
||||
swap order i !idmax;
|
||||
done;
|
||||
(*Printf.printf "| ";
|
||||
for i = 0 to 5 do
|
||||
Printf.printf "%f " distances.(i)
|
||||
done;
|
||||
Stdlib.print_endline "|";*)
|
||||
set_line_width 5;
|
||||
for i = 0 to 5 do
|
||||
let light = max (0.) (1. -. (distances.(i)) /. 7.5) in
|
||||
let face_R = int_of_float ((float_of_int r) *. light)
|
||||
and face_G = int_of_float ((float_of_int g) *. light)
|
||||
and face_B = int_of_float ((float_of_int b) *. light) in
|
||||
set_color (rgb face_R face_G face_B);
|
||||
fill_poly order.(i);
|
||||
set_color black;
|
||||
draw_poly_line order.(i);
|
||||
done ;;
|
||||
set_line_width 5;
|
||||
for i = 0 to 5 do
|
||||
if draw_faces.(i) then begin
|
||||
let light = max (0.) (1. -. (distances.(i)) /. 7.5) in
|
||||
let face_R = int_of_float ((float_of_int r) *. light)
|
||||
and face_G = int_of_float ((float_of_int g) *. light)
|
||||
and face_B = int_of_float ((float_of_int b) *. light) in
|
||||
set_color (rgb face_R face_G face_B);
|
||||
fill_poly order.(i);
|
||||
set_color black;
|
||||
draw_poly_line order.(i);
|
||||
end
|
||||
done
|
||||
end ;;
|
||||
|
||||
let sum_x (poly : pt_3d array) =
|
||||
let res = ref 0. in
|
||||
|
@ -392,6 +400,8 @@ let get1char () =
|
|||
|
||||
(* ---------------------------------------------------- *)
|
||||
(* ---------------------------------------------------- *)
|
||||
(* ---------------------------------------------------- *)
|
||||
(* ---------------------------------------------------- *)
|
||||
|
||||
type tile = Free | Wall | Crate | Exit | Craxit | Camera ;;
|
||||
|
||||
|
|
52
display.mli
52
display.mli
|
@ -1,52 +0,0 @@
|
|||
val p : 'a
|
||||
val matrix_mult : int array array -> int array array -> int array array
|
||||
val abs : int -> int
|
||||
val absf : float -> float
|
||||
type pt_3d = { mutable x : float; mutable y : float; mutable z : float; }
|
||||
type pt_2d = { mutable x : float; mutable y : float; }
|
||||
val camera_xyz : pt_3d
|
||||
val camera_angle : int ref
|
||||
val should_be_drawn_gr : pt_3d -> bool
|
||||
val sign : float -> float
|
||||
val is_cube_behind_camera : pt_3d array -> bool
|
||||
val debug_1 : pt_3d array -> unit
|
||||
val to_graphics : pt_2d array -> int -> int -> (int * int) array
|
||||
val draw_pts_2d : pt_2d array -> int -> int -> unit
|
||||
val project : pt_3d array -> int -> int -> int -> pt_2d array
|
||||
val adjust_to_camera : pt_3d array -> pt_3d array
|
||||
val sq : float -> float
|
||||
val dist_from_camera : pt_3d -> float
|
||||
val farthest_pt : pt_3d -> pt_3d -> float
|
||||
val swap : 'a array -> int -> int -> unit
|
||||
val draw_cube_p :
|
||||
pt_3d array -> int -> int -> int -> int -> int -> int -> unit
|
||||
val sum_x : pt_3d array -> float
|
||||
val sum_y : pt_3d array -> float
|
||||
val sum_z : pt_3d array -> float
|
||||
val cube_dist : pt_3d array -> float
|
||||
val draw_multiples_cubes : pt_3d array array -> int -> int -> int -> unit
|
||||
val draw_multiples_cubes_colored :
|
||||
pt_3d array array ->
|
||||
int -> int array -> int array -> int array -> int -> int -> int -> unit
|
||||
val create_cube : int -> int -> int -> int -> pt_3d array
|
||||
val cube : pt_3d array
|
||||
val cube2 : pt_3d array
|
||||
val cube3 : pt_3d array
|
||||
val cube4 : pt_3d array
|
||||
val fov : int
|
||||
val hehe : unit -> 'a
|
||||
val get1char : unit -> char
|
||||
type tile = Free | Wall | Crate | Exit | Craxit | Camera
|
||||
val width : int
|
||||
val height : int
|
||||
val depth : int
|
||||
val laby : tile array array array
|
||||
val n_walls : int ref
|
||||
val convert_laby :
|
||||
tile array array array ->
|
||||
pt_3d array array * int array * int array * int array
|
||||
val cheesify : tile array array array -> unit
|
||||
val cs : pt_3d array array
|
||||
val rs : int array
|
||||
val gs : int array
|
||||
val bs : int array
|
Loading…
Reference in New Issue