import numpy as np import slider as sl from datetime import timedelta QUARTER = 1 HALF = 2 NOTE = 4 def beatify(bpm:float, offset:int, time:timedelta) -> float: return bpm/60000 * (time.total_seconds()*1000 - offset) def debeatify(bpm:float, offset:int, beat:int) -> timedelta: return timedelta(milliseconds=(beat*60000/bpm) + offset) def f(intensity): return np.pi/2 - np.arctan(2*intensity) + np.pi/5 #def f(intensity): return np.pi/2 def greedy(bpm:int, offset:int, timings:list, amplitudes:list): """ input: takes Alexandre's note selection / intensity data output: list of object type / position """ new_combo = True flow = 0 notes = [sl.HitObject(sl.Position(260, 188), timedelta(milliseconds=0), 0)] * len(timings) beats = [int(beatify(bpm, offset, timing)*4) for timing in timings] last_position = (260, 188) max_x, max_y, min_x, min_y = -np.inf, -np.inf, np.inf, np.inf for (delta, note_beat, intensity, i) in zip(timings, beats, amplitudes, range(len(timings))): try: if int(note_beat/32) % 2: #test si la mesure est impaire ou non new_combo = not (flow == 1) flow = 1 else: new_combo = (flow == 1) flow = -1 duration = abs(note_beat - beats[i + 1]) print(duration) """ if duration in (QUARTER, HALF): notes[i] = sl.Circle(sl.Position(0, 0), delta, 0) notes[i] = sl.Circle(sl.Position(0, 0), delta, 0) """ """ elif duration % 2 == 0: rhythms.insert(0, f"slider {duration}") else: rhythms.insert(0, f"reverse_slider {duration}") """ except IndexError: notes[i] = sl.Circle(sl.Position(0, 0), delta, 0) if len(notes) > 2: if duration == QUARTER: x2, y2 = int(notes[i-1].position.x), int(notes[i-1].position.y) notes[i] = sl.Circle(sl.Position(x2, y2), delta, 0) else: angle = flow * f(intensity/100) x1, y1 = int(notes[i-2].position.x), int(notes[i-2].position.y) x2, y2 = int(notes[i-1].position.x), int(notes[i-1].position.y) old_angle = np.arctan2([y2-y1], [x2-x1]) x3 = x2 + ((duration + new_combo*4)* np.cos(angle + old_angle)) y3 = y2 + ((duration + new_combo*4) * np.sin(angle + old_angle)) notes[i] = sl.Circle(sl.Position(int(x3[0]), int(y3[0])), delta, 0) else: notes[i] = sl.Circle(sl.Position(260, 188), delta, 0) if notes[i].position.x > max_x: max_x = notes[i].position.x elif notes[i].position.x < min_x: min_x = notes[i].position.x if notes[i].position.y > max_y: max_y = notes[i].position.y elif notes[i].position.y < min_y: min_y = notes[i].position.y notes[i].new_combo = new_combo factor_x = 1/(max_x - min_x) factor_y = 1/(max_y - min_y) for note in notes: note.position = sl.Position((note.position.x-min_x)*factor_x*512, (note.position.y-min_y)*factor_y*384) return notes