Note 2D placement scaffold. Not very good.
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parent
4ac58100fb
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568a467a27
47
place.py
47
place.py
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@ -12,7 +12,8 @@ def beatify(bpm:float, offset:int, time:timedelta) -> float:
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def debeatify(bpm:float, offset:int, beat:int) -> timedelta:
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def debeatify(bpm:float, offset:int, beat:int) -> timedelta:
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return timedelta(milliseconds=(beat*60000/bpm) + offset)
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return timedelta(milliseconds=(beat*60000/bpm) + offset)
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def f(intensity): return np.pi/2 - np.arctan(2*intensity - 5)
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#def f(intensity): return np.pi/2 - np.arctan(2*intensity) + np.pi/5
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def f(intensity): return np.pi/2
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def greedy(bpm:int, offset:int, timings:list, amplitudes:list):
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def greedy(bpm:int, offset:int, timings:list, amplitudes:list):
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"""
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"""
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@ -20,15 +21,20 @@ def greedy(bpm:int, offset:int, timings:list, amplitudes:list):
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output: list of object type / position
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output: list of object type / position
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"""
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"""
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flow = 1
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flow = 1
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notes = [sl.HitObject(0, timedelta(milliseconds=0), 0)] * len(timings)
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notes = [sl.HitObject(sl.Position(260, 188), timedelta(milliseconds=0), 0)] * len(timings)
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beats = [beatify(bpm, offset, timing) for timing in timings]
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beats = [beatify(bpm, offset, timing) for timing in timings]
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last_position = (260, 188)
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max_x, max_y, min_x, min_y = -np.inf, -np.inf, np.inf, np.inf
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for (delta, note_beat, intensity, i) in zip(timings, beats, amplitudes, range(len(timings))):
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for (delta, note_beat, intensity, i) in zip(timings, beats, amplitudes, range(len(timings))):
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try:
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try:
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print(notes[i-1].position.x)
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duration = note_beat - beats[i + 1]
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duration = note_beat - beats[i + 1]
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"""
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if duration in (QUARTER, HALF):
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if duration in (QUARTER, HALF):
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notes[i] = sl.Circle(sl.Position(0, 0), delta, 0)
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notes[i] = sl.Circle(sl.Position(0, 0), delta, 0)
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notes[i] = sl.Circle(sl.Position(0, 0), delta, 0)
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notes[i] = sl.Circle(sl.Position(0, 0), delta, 0)
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"""
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"""
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"""
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elif duration % 2 == 0:
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elif duration % 2 == 0:
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rhythms.insert(0, f"slider {duration}")
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rhythms.insert(0, f"slider {duration}")
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else:
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else:
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@ -37,17 +43,36 @@ def greedy(bpm:int, offset:int, timings:list, amplitudes:list):
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except IndexError:
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except IndexError:
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notes[i] = sl.Circle(sl.Position(0, 0), delta, 0)
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notes[i] = sl.Circle(sl.Position(0, 0), delta, 0)
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# TODO mettre à jour flow
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# TODO mettre à jour flow
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"""
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if len(notes) > 2:
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if len(notes) > 2:
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angle = flow * f(rhythm.intensite)
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if duration == QUARTER:
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x1, y1 = notes[i-2].position
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x2, y2 = int(notes[i-1].position.x), int(notes[i-1].position.y)
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x2, y2 = notes[i-1].position
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notes[i] = sl.Circle(sl.Position(x2, y2), delta, 0)
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old_angle = np.arctan2((y1, y2), (x1, x2))
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x3 = x2 + (intensity * np.cos(angle + old_angle))
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else:
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y3 = y2 + (intensity * np.sin(angle + old_angle))
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angle = flow * f(intensity/100)
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x1, y1 = int(notes[i-2].position.x), int(notes[i-2].position.y)
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x2, y2 = int(notes[i-1].position.x), int(notes[i-1].position.y)
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old_angle = np.arctan2([y2-y1], [x2-x1])
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x3 = x2 + (duration*intensity * np.cos(angle + old_angle))
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y3 = y2 + (duration*intensity * np.sin(angle + old_angle))
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notes[i] = sl.Circle(sl.Position(int(x3[0]), int(y3[0])), delta, 0)
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else:
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else:
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pass
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notes[i] = sl.Circle(sl.Position(260, 188), delta, 0)
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"""
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if notes[i].position.x > max_x:
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max_x = notes[i].position.x
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elif notes[i].position.x < min_x:
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min_x = notes[i].position.x
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if notes[i].position.y > max_y:
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max_y = notes[i].position.y
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elif notes[i].position.y < min_y:
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min_y = notes[i].position.y
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factor_x = 1/(max_x - min_x)
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factor_y = 1/(max_y - min_y)
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for note in notes:
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note.position = sl.Position((note.position.x-min_x)*factor_x*512, (note.position.y-min_y)*factor_y*384)
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print(note.position.x, note.position.y)
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return notes
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return notes
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