Commit Graph

16 Commits

Author SHA1 Message Date
Alexandre a4ee6d55b5 added options to remove the barriers (// if you touch a barrier you're send to the last stable position) 2025-06-15 20:39:58 +02:00
Alexandre bc48193ae3 fixed array not being initialized in ELO update function 2025-06-07 22:07:36 +02:00
Alexandre de1a6b42c9 added oneAtATime mode (turn based) 2025-06-07 21:59:40 +02:00
Alexandre 17983b20b3 added slow tiles$ 2025-06-06 13:55:47 +02:00
Alexandre 5f56e91549 added basic bot that can follow the path 2025-05-24 20:37:51 +02:00
Alexandre 404f32a414 added speed modifiers depending on placement 2025-05-24 20:01:35 +02:00
Alexandre d07f0fc126 working on simple AI that just follows the path 2025-05-21 14:30:21 +02:00
Alexandre c9df3a30bc added music cuz why not 2025-05-20 22:18:12 +02:00
Alexandre 32a72a2257 rebalanced elo function + added replay system 2025-05-20 21:51:13 +02:00
Alexandre fcd20bcbd4 fixed a segFault (hpf) + overhaul to elo system + added noRenderer option 2025-05-19 22:29:36 +02:00
Alexandre 3c213a10c9 added progress bars + added random offset to speed and angle 2025-05-17 15:41:25 +02:00
Alexandre 412a74ffe7 working on distnce calculation + added win detection 2025-05-16 18:38:08 +02:00
Alexandre 4dab723255 added player_interface and some code to test it 2025-05-15 22:51:18 +02:00
Alexandre 281d243827 added collisions for straight paths 2025-05-15 13:50:54 +02:00
Alexandre 8f20ebb87d major refactoring 2025-05-14 23:09:52 +02:00
Alexandre 6640b9d402 E+EE+EEE 2025-05-13 22:06:00 +02:00