binding-of-isaac/obj
Alexandre b18b1dc5ed But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00
..
base.o added entity2 + added drag speeds (separate from the player's) 2025-03-23 11:56:46 +01:00
bullets.o added matching physics for spinning things 2025-03-06 16:24:24 +01:00
display.o But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00
entities.o But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00
generation.o But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00
hash.o optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
maeth.o But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00
main.o But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00
menus.o But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00
move.o But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00
music.o added matching physics for spinning things 2025-03-06 16:24:24 +01:00
proj.o But then I had a very good idea. I added F5. 2025-05-11 16:49:14 +02:00