binding-of-isaac/obj
Alexandre 7d310d3f71 optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
..
base.o optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
bullets.o added matching physics for spinning things 2025-03-06 16:24:24 +01:00
display.o optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
entities.o optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
generation.o optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
hash.o optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
maeth.o optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
main.o optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
menus.o optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
move.o optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
music.o added matching physics for spinning things 2025-03-06 16:24:24 +01:00
proj.o small rework of bullet shooters 2025-03-03 22:32:15 +01:00