binding-of-isaac/levels/level_02/room_0

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Blocks :
[-16.0, -1.0, -16.0,32.0, 1.0, 32.0, 0.0, 0.0, 128, 128, 128]
[ -4.0,-10.0, -4.0, 8.0, 2.0, 8.0, 0.0, 0.0, 128, 128, 128]
[ -4.0, -6.5, -2.0, 2.0, 1.0, 2.0, 0.0, 0.3, 128, 128, 128]
[ -4.0, -6.5, 2.0, 2.0, 1.0, 2.0, 0.3, 0.0, 128, 128, 128]
[ -6.0, 10.0, 0.0, 6.0, 2.0, 2.0, 0.0, 0.0, 32, 192, 32] // cp1
[-25.0, 21.0, 18.0, 2.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192]
[-27.0, 21.0, 18.0, 2.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192]
[-29.0, 21.0, 18.0, 2.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192]
[-31.0, 21.0, 18.0, 2.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192]
[ -6.0, 20.0, -16.0, 6.0, 2.0, 2.0, 0.0, 0.0, 32, 192, 32] // cp2
[ 10.0, 20.0, -19.5, 2.0, 2.0, 1.0, 0.0, 0.0, 192, 192, 192] // 3 - support
[-18.0, 20.0, -19.5, 2.0, 2.0, 1.0, 0.0, 0.0, 192, 192, 192]
[ 10.0, 20.0, -29.5, 2.0, 2.0, 1.0, 0.0, 0.0, 192, 192, 192]
[-18.0, 20.0, -29.5, 2.0, 2.0, 1.0, 0.0, 0.0, 192, 192, 192]
[ 10.0, 20.0, -39.5, 2.0, 2.0, 1.0, 0.0, 0.0, 192, 192, 192]
[-18.0, 20.0, -39.5, 2.0, 2.0, 1.0, 0.0, 0.0, 192, 192, 192]
[ 10.0, 18.0, -36.0, 20.0, 2.0, 4.0, 0.0, 0.0, 192, 192, 192]
[ 28.0, 30.0, -36.0, 4.0, 2.0, 4.0, 0.0, 0.0, 32, 192, 32] // cp3
[32.0, 30.0, -35.0, 6.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192] // 4 - support
[42.0, 34.0, -35.0, 2.0, 2.0, 8.0, 0.0, 0.0, 192, 192, 192]
[42.0, 34.0, -19.0, 2.0, 2.0, 8.0, 0.0, 0.0, 192, 192, 192]
[42.0, 34.0, -3.0, 2.0, 2.0, 8.0, 0.0, 0.0, 192, 192, 192]
[30.0, 38.0, 3.0, 6.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192]
[7.0, 44.0, 2.0, 4.0, 1.0, 4.0, 0.0, 0.0, 32, 192, 32] // cp4
Entities:
[-15.0, 4.0, -10.0, 4.0, 1.0, 5.0, 0.0, 0.0, 255, 255, 255, 1, 0, 2, 0.0, 42.0, 0.0, 0.0, 2.0, 1]
[-10.0, 4.0, -20.0, 5.0, 1.0, 5.0, 0.0, 0.0, 255, 255, 255, 1, 0, 2, 3.0, 0.0, 0.0, 0.0, 0.0, 0]
[-5.0, 3.0, 5.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 10, 0.9, 1.0]
[8.0, 1.0 , 8.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 128, 1, 0, 8, 100, 1, 128, 128, 128]
[-8.0, 1.0, 8.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 6, get over it, 192, 192, 192]
[8.5, 1.5 , 8.5, 1.0, 1.0, 1.0, 0.0, 0.0, 192, 192, 192, 1, 0, 7, levels/level_03/, 1, excellent, 192, 192, 192]
[-3.5, 13.0, 0.5, 1.0, 1.0, 1.0, 0.0, 0.0, 255, 255, 128, 10, 0, 0] // cp1 coin
[-3.5, 23.0, -15.5, 1.0, 1.0, 1.0, 0.0, 0.0, 255, 255, 128, 20, 0, 0] // cp2 coin
[29.5, 33.0, -34.0, 1.0, 1.0, 1.0, 0.0, 0.0, 255, 255, 255, 30, 0, 0] // cp3 coin
[ 8.5, 47.0, 3.5, 1.0, 1.0, 1.0, 0.0, 0.0, 255, 255, 255, 40, 0, 0] // cp4 coin
[-4.0, 0.0, -13.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 1.4, 1.4, 0] // 1-1
[-2.0, 1.0, -13.2, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 1.4, 1.4, 0]
[ 0.0, 2.0, -13.4, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 1.4, 1.4, 1]
[ 2.0, 3.0, -13.6, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 1.4, 1.4, 1]
[ 4.0, 4.0, -13.8, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 1.4, 1.4, 0]
[ 6.0, 5.0, -14.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 1.4, 1.4, 0]
[ 6.0, 5.0, -18.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 1.2, 1.2, 1] // 1-2
[ 4.0, 6.0, -18.2, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 1.2, 1.2, 1]
[ 2.0, 7.0, -18.4, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 1.2, 1.2, 0]
[ 0.0, 8.0, -18.6, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 1.2, 1.2, 0]
[-2.0, 9.0, -18.8, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 1.2, 1.2, 1]
[-4.0, 10.0, -19.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 1.2, 1.2, 1]
[-4.0, 10.0, -14.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 0.4, 0.8, 1] // 1-3
[-4.3, 10.0, -12.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 0.4, 0.8, 0]
[-4.0, 10.0, -10.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 0.4, 0.8, 1]
[-3.7, 10.0, -8.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 0.4, 0.8, 0]
[-4.0, 10.0, -6.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 0.4, 0.8, 1]
[-4.3, 10.0, -4.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 0.4, 0.8, 0]
[-4.0, 10.0, -2.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 9, 0.4, 0.8, 1]
[ -4.0, 11.0, 7.0, 2.0, 1.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 5, 0.0, 0.0, 5.0, 0.0, 0.0, 6.0] // section 2 (lines)
[ 1.0, 11.0, 14.0, 2.0, 1.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 5, 5.0, 0.0, 0.0, -8.0, 0.0, 0.0]
[ 8.0, 16.0, 14.0, 2.0, 1.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 5, 0.0, 5.0, 0.0, 0.0, 10.0, 0.0]
[ -1.0, 21.0, 14.0, 2.0, 1.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 5, 7.0, 0.0, 0.0, 9.0, 0.0, 0.0]
[ -4.0, 21.0, 7.0, 2.0, 1.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 5, 0.0, 0.0, 5.0, 0.0, 0.0, -7.0]
[-14.0, 21.0, 14.0, 2.0, 1.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 5.0, 0.0, 4.0, 3, 4, 0] // button part
[-18.0, 22.0, 14.0, 2.0, 1.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 5.0, 0.0, -4.0, 3, 4, 90]
[ -4.0, 20.0,-14.0, 2.0, 2.0, 14.0, 0.0, 0.0, 192, 192, 192, 1, 0, 12, 1, 0]
[-33.0, 24.0, 18.0, 2.0, 2.0, 2.0, 0.71, 0.0, 92, 92, 92, 1, 0, 11, 1, 10.0]
[-5.0, 20.0, -18.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 0, {1, 1}] // 3 - platforms
[-5.0, 20.0, -20.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 30, {1, 1}]
[-5.0, 20.0, -22.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 60, {1, 1}]
[-5.0, 20.0, -24.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 90, {1, 1}]
[-5.0, 20.0, -26.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 120, {1, 1}]
[-5.0, 20.0, -28.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 150, {1, 1}]
[-5.0, 20.0, -30.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 180, {1, 1}]
[-5.0, 20.0, -32.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 210, {1, 1}]
[-5.0, 20.0, -34.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 240, {1, 1}]
[-5.0, 20.0, -36.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 270, {1, 1}]
[-5.0, 20.0, -38.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 300, {1, 1}]
[-5.0, 20.0, -40.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 330, {1, 1}]
[-5.0, 20.0, -42.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 0, {1, 1}]
[-5.0, 20.0, -18.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 180, {1, 1}]
[-5.0, 20.0, -20.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 210, {1, 1}]
[-5.0, 20.0, -22.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 240, {1, 1}]
[-5.0, 20.0, -24.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 270, {1, 1}]
[-5.0, 20.0, -26.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 300, {1, 1}]
[-5.0, 20.0, -28.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 330, {1, 1}]
[-5.0, 20.0, -30.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 0, {1, 1}]
[-5.0, 20.0, -32.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 30, {1, 1}]
[-5.0, 20.0, -34.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 60, {1, 1}]
[-5.0, 20.0, -36.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 90, {1, 1}]
[-5.0, 20.0, -38.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 120, {1, 1}]
[-5.0, 20.0, -40.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 150, {1, 1}]
[-5.0, 20.0, -42.0, 4.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 4, 10.0, 0.0, 0.0, 3, 2, 180, {1, 1}]
[ -5.0, 23.0, -45.0, 4.0, 4.0, 4.0, 0.0, 0.0, 115, 24, 24, 1, 0, 11, 1, 10.0] // platform halt button
[ 12.0, 20.0, -20.0, 2.0, 8.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 11, 2, 20.0] // 3 - buttons
[-20.0, 20.0, -20.0, 2.0, 8.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 11, 3, 20.0]
[ 12.0, 20.0, -30.0, 2.0, 8.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 11, 4, 20.0]
[-20.0, 20.0, -30.0, 2.0, 8.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 11, 5, 20.0]
[ 12.0, 20.0, -40.0, 2.0, 8.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 11, 6, 20.0]
[-20.0, 20.0, -40.0, 2.0, 8.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 11, 7, 20.0]
[ 14.0, 20.0, -35.0, 2.0, 2.0, 2.0, 0.71, 0.0, 255, 255, 255, 1, 0, 12, 2, 0] // 3 - trigger blocks
[ 15.5, 22.0, -35.0, 2.0, 2.0, 2.0, 0.71, 0.0, 255, 255, 255, 1, 0, 12, 3, 0]
[ 17.0, 24.0, -35.0, 2.0, 2.0, 2.0, 0.71, 0.0, 255, 255, 255, 1, 0, 12, 4, 0]
[ 18.5, 26.0, -35.0, 2.0, 2.0, 2.0, 0.71, 0.0, 255, 255, 255, 1, 0, 12, 5, 0]
[ 20.0, 28.0, -35.0, 2.0, 2.0, 2.0, 0.71, 0.0, 255, 255, 255, 1, 0, 12, 6, 0]
[ 21.5, 30.0, -35.0, 2.0, 2.0, 2.0, 0.71, 0.0, 255, 255, 255, 1, 0, 12, 7, 0]
[38.0, 32.0, -35.0, 2.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 13, 0, 3.5] // 4 - math
[42.0, 34.0, -24.0, 2.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 13, 0, 3.5]
[42.0, 34.0, -8.0, 2.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 13, 0, 3.5]
[38.0, 36.0, 3.0, 2.0, 2.0, 2.0, 0.0, 0.0, 192, 192, 192, 1, 0, 13, 0, 3.5]
[26.0, 40.0, 3.5, 1.0, 1.0, 1.0, 0.0, 0.0, 192, 192, 192, 1, 0, 13, 0, 3.5]
[22.0, 41.0, 3.5, 1.0, 1.0, 1.0, 0.0, 0.0, 192, 192, 192, 1, 0, 13, 0, 3.5]
[18.0, 42.0, 3.5, 1.0, 1.0, 1.0, 0.0, 0.0, 192, 192, 192, 1, 0, 13, 0, 3.5]
[14.0, 43.0, 3.5, 1.0, 1.0, 1.0, 0.0, 0.0, 192, 192, 192, 1, 0, 13, 0, 3.5]
[10.0, 0.0, 10.0, 2.0, 2.0, 2.0, 0.0, 0.0, 233, 233, 233, 1, 0, 13, 0, 0.2] // bonus math
Weight :
0
$