Blocks: [-16.0, -1.0, -16.0, 32.0, 1.0, 32.0, 0.0, 0.0, 192, 192, 192] [-14.0, 0.0, -6.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [-14.0, 0.0, -2.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [-14.0, 0.0, 2.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [-14.0, 0.0, 6.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [-14.0, 0.0, 10.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [-10.0, 0.0, -14.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [-10.0, 4.0, -10.0, 4.0, 1.5, 4.0, 0.0, 0.0, 128, 128, 128] [-10.0, 0.0, -6.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [-10.0, 0.0, 10.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ -6.0, 0.0, -14.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ -6.0, 0.0, 2.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ -6.0, 0.0, 10.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ -2.0, 0.0, -14.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ -2.0, 0.0, 10.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ 2.0, 0.0, -14.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ 2.0, 0.0, 2.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ 2.0, 0.0, 10.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ 6.0, 0.0, -14.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ 6.0, 0.0, 10.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ 10.0, 0.0, -14.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ 10.0, 2.0, -10.0, 4.0, 3.5, 4.0, 0.0, 0.0, 128, 128, 128] [ 10.0, 0.0, -6.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ 10.0, 0.0, -2.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ 10.0, 0.0, 2.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ 10.0, 0.0, 6.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [ 10.0, 0.0, 10.0, 4.0, 5.5, 4.0, 0.0, 0.0, 128, 128, 128] [-14.0, 5.5, -14.0, 28.0, 1.0, 28.0, 0.0, 0.0, 128, 128, 128] Entities: [ -5.9, 0.1, -5.9, 3.8, 3.8, 3.8, 0.0, 0.0, 192, 129, 192, 1, 0, 10, 0.98, 1.0] // crates [ -1.9, 0.1, -5.9, 3.8, 3.8, 3.8, 0.0, 0.0, 192, 129, 192, 1, 0, 10, 0.98, 1.0] [ -1.9, 0.1, 2.1, 3.8, 3.8, 3.8, 0.0, 0.0, 192, 129, 192, 1, 0, 10, 0.98, 1.0] [ 6.1, 0.1, 2.1, 3.8, 3.8, 3.8, 0.0, 0.0, 192, 129, 192, 1, 0, 10, 0.98, 1.0] [-16.0, 0.0, -0.3, 32.0, 0.3, 0.6, 0.0, 0.0, 192, 192, 192, 1,0, 2, 1.0, 0.0, 0.0, 0.0, 0.0, 5] [-0.3, 1.2, -16.0, 0.6, 0.3, 32.0, 0.0, 0.0, 192, 192, 192, 1,0, 2, 1.0, 0.0, 0.0, 0.0, 0.0, 5] [ -9.0, 0.0, 7.0, 2.0, 0.2, 2.0, 0.0, 0.0, 192, 129, 192, 1, 0, 14, 0] // keys [ -5.0, 0.0, 7.0, 2.0, 0.2, 2.0, 0.0, 0.0, 192, 129, 192, 1, 0, 14, 1] [ 3.0, 0.0, -9.0, 2.0, 0.2, 2.0, 0.0, 0.0, 192, 129, 192, 1, 0, 14, 2] [ 7.0, 0.0, 7.0, 2.0, 0.2, 2.0, 0.0, 0.0, 192, 129, 192, 1, 0, 14, 3] [-10.0, 0.0,-10.0, 1.0, 4.0, 4.0, 0.0, 0.0, 255, 255, 255, 1, 0, 12, 0, 1] // gate [ -9.0, 0.0,-10.0, 1.0, 4.0, 4.0, 0.0, 0.0, 255, 255, 255, 1, 0, 12, 1, 1] [ -8.0, 0.0,-10.0, 1.0, 4.0, 4.0, 0.0, 0.0, 255, 255, 255, 1, 0, 12, 2, 1] [ -7.0, 0.0,-10.0, 1.0, 4.0, 4.0, 0.0, 0.0, 255, 255, 255, 1, 0, 12, 3, 1] [ 10.0, 0.0,-10.0, 4.0, 2.0, 4.0, 0.0, 0.0, 128, 128, 128, 1, 0, 7, levels/level_04/, 1, resetting, 129, 129, 129] // reset [-14.0, 0.0,-14.0, 2.0, 2.0, 2.0, 0.0, 0.0, 255, 255, 255, 1, 0, 7, levels/level_04/, 1, congrats, 129, 129, 129] // win [ 14.5, 0.5, 14.5, 1.0, 1.0, 1.0, 0.0, 0.0, 255, 255, 192, 25, 0, 0] Weight: 0 $