Commit Graph

18 Commits

Author SHA1 Message Date
Alexandre ee270cdbed fixed lock box damagind players upon death 2025-02-22 12:27:41 +01:00
Alexandre 90e0fd244d working (?) textures 2025-02-20 12:25:43 +01:00
Alexandre 0bb2d0da9f fixed roomName (folder) getting free'd before usage causing undefined behaviour 2025-02-19 21:00:12 +01:00
Alexandre dec1124c43 added various displays (coords, triangles count) + added 1 culling function 2025-02-05 21:46:15 +01:00
Alexandre f2c45b45cd added face culling 2025-02-02 11:50:42 +01:00
Alexandre 38ac44b448 removed unnecessary for() loop 2025-02-02 11:21:49 +01:00
Alexandre 8bd13e158c improved FPS by ~5x 2025-02-01 22:28:01 +01:00
Alexandre 576e83feeb major reworks + added colors + added z testing 2025-01-31 17:50:43 +01:00
Alexandre 286d4ecbce adde projectiles 2025-01-24 21:00:32 +01:00
Alexandre 1578d6682d added all free() functions to (?) prevent SDL from crashing sometimes 2025-01-23 23:01:11 +01:00
Alexandre fc1c266b49 save #2 2025-01-20 19:38:06 +01:00
Alexandre 7ae206b6c4 save 2025-01-20 13:09:48 +01:00
Alexandre 333083d164 experimenting with drawOrder 2025-01-13 22:35:22 +01:00
Alexandre de5868f24d added (incomplete) full block display using triangles 2024-12-31 19:07:26 +01:00
Alexandre 1ebbd622b5 added infinite room generation 2024-12-31 11:57:12 +01:00
Alexandre ce8563cc94 fixed cube rendering to render rotated cubes properly 2024-12-30 20:15:13 +01:00
Alexandre 8a6f109d8a added basic 3d rendering functions 2024-12-30 14:48:19 +01:00
Alexandre 01d87ab3b6 initial commit 2024-12-30 12:02:08 +01:00