Alexandre
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7d310d3f71
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optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity
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2025-03-22 12:05:16 +01:00 |
Alexandre
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c46555e108
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changed polling for math + added mathBlock
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2025-02-27 10:51:49 +01:00 |
Alexandre
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e17ebbffd4
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added spinning platforms + small rework of physics related to moving platforms + fixed culling
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2025-02-23 12:07:08 +01:00 |
Alexandre
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8e567fc419
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added level_01, beat blocks, lock blocks and reworked stats
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2025-02-21 15:50:18 +01:00 |
Alexandre
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5a2f68c741
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index error swept away 2h
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2025-02-20 14:45:09 +01:00 |
Alexandre
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0bb2d0da9f
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fixed roomName (folder) getting free'd before usage causing undefined behaviour
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2025-02-19 21:00:12 +01:00 |
Alexandre
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a273c643c6
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fixed reset doing bad things to memory + added warp text entity
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2025-02-19 12:07:30 +01:00 |
Alexandre
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bd87416496
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polished SET_VAR attribute + added textBox entity
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2025-02-18 15:35:39 +01:00 |
Alexandre
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04d782f55a
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added reset trigger 'R' + custom pool selection
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2025-02-16 12:47:51 +01:00 |
Alexandre
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e0c873989d
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added linear platforms and creative/survival mode (G)
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2025-02-09 21:24:01 +01:00 |
Alexandre
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7b79815188
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physics
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2025-02-06 19:28:20 +01:00 |
Alexandre
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541596e8c0
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added jumping and moving platforms
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2025-02-06 15:57:27 +01:00 |
Alexandre
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1578d6682d
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added all free() functions to (?) prevent SDL from crashing sometimes
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2025-01-23 23:01:11 +01:00 |
Alexandre
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e265292843
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mines
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2025-01-23 18:00:26 +01:00 |
Alexandre
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f3abc7266e
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added spinning entities + fixed segFault on sort entities
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2025-01-11 18:05:33 +01:00 |
Alexandre
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1e98634274
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added random room generation with pools + set drawing priorities
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2025-01-01 12:13:11 +01:00 |
Alexandre
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1ebbd622b5
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added infinite room generation
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2024-12-31 11:57:12 +01:00 |
Alexandre
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01d87ab3b6
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initial commit
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2024-12-30 12:02:08 +01:00 |