Commit Graph

18 Commits

Author SHA1 Message Date
Alexandre 7d310d3f71 optimizations to entity processing + added enemy1 (walking seeker) + fixed segFault on addEntity 2025-03-22 12:05:16 +01:00
Alexandre c46555e108 changed polling for math + added mathBlock 2025-02-27 10:51:49 +01:00
Alexandre e17ebbffd4 added spinning platforms + small rework of physics related to moving platforms + fixed culling 2025-02-23 12:07:08 +01:00
Alexandre 8e567fc419 added level_01, beat blocks, lock blocks and reworked stats 2025-02-21 15:50:18 +01:00
Alexandre 5a2f68c741 index error swept away 2h 2025-02-20 14:45:09 +01:00
Alexandre 0bb2d0da9f fixed roomName (folder) getting free'd before usage causing undefined behaviour 2025-02-19 21:00:12 +01:00
Alexandre a273c643c6 fixed reset doing bad things to memory + added warp text entity 2025-02-19 12:07:30 +01:00
Alexandre bd87416496 polished SET_VAR attribute + added textBox entity 2025-02-18 15:35:39 +01:00
Alexandre 04d782f55a added reset trigger 'R' + custom pool selection 2025-02-16 12:47:51 +01:00
Alexandre e0c873989d added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00
Alexandre 7b79815188 physics 2025-02-06 19:28:20 +01:00
Alexandre 541596e8c0 added jumping and moving platforms 2025-02-06 15:57:27 +01:00
Alexandre 1578d6682d added all free() functions to (?) prevent SDL from crashing sometimes 2025-01-23 23:01:11 +01:00
Alexandre e265292843 mines 2025-01-23 18:00:26 +01:00
Alexandre f3abc7266e added spinning entities + fixed segFault on sort entities 2025-01-11 18:05:33 +01:00
Alexandre 1e98634274 added random room generation with pools + set drawing priorities 2025-01-01 12:13:11 +01:00
Alexandre 1ebbd622b5 added infinite room generation 2024-12-31 11:57:12 +01:00
Alexandre 01d87ab3b6 initial commit 2024-12-30 12:02:08 +01:00