Alexandre
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8bd13e158c
|
improved FPS by ~5x
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2025-02-01 22:28:01 +01:00 |
Alexandre
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576e83feeb
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major reworks + added colors + added z testing
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2025-01-31 17:50:43 +01:00 |
Alexandre
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0cf97eb7b5
|
IM FREEEEEEEEE
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2025-01-30 21:45:46 +01:00 |
Alexandre
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5e3ff72046
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added shooting mines
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2025-01-25 22:08:42 +01:00 |
Alexandre
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1578d6682d
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added all free() functions to (?) prevent SDL from crashing sometimes
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2025-01-23 23:01:11 +01:00 |
Alexandre
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0c3e582cd2
|
#2#
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2025-01-22 19:55:03 +01:00 |
Alexandre
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7091c822f6
|
working-ish depth detection
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2025-01-22 19:50:43 +01:00 |
Alexandre
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333083d164
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experimenting with drawOrder
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2025-01-13 22:35:22 +01:00 |
Alexandre
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15cace6833
|
reworked coins
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2025-01-12 18:36:57 +01:00 |
Alexandre
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639449b4ae
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added money
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2025-01-11 22:10:26 +01:00 |
Alexandre
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f3abc7266e
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added spinning entities + fixed segFault on sort entities
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2025-01-11 18:05:33 +01:00 |
Alexandre
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1e98634274
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added random room generation with pools + set drawing priorities
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2025-01-01 12:13:11 +01:00 |
Alexandre
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1ebbd622b5
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added infinite room generation
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2024-12-31 11:57:12 +01:00 |
Alexandre
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69a16c4920
|
re-coded hash tables to match type + cleaned some fct
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2024-12-30 16:22:01 +01:00 |
Alexandre
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8a6f109d8a
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added basic 3d rendering functions
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2024-12-30 14:48:19 +01:00 |