Commit Graph

18 Commits

Author SHA1 Message Date
Alexandre b7973fbbda fixed projectiles not spawning in correct chunks + collisions now use all rendered chunks 2025-02-23 18:26:31 +01:00
Alexandre ee270cdbed fixed lock box damagind players upon death 2025-02-22 12:27:41 +01:00
Alexandre 8e567fc419 added level_01, beat blocks, lock blocks and reworked stats 2025-02-21 15:50:18 +01:00
Alexandre 5a2f68c741 index error swept away 2h 2025-02-20 14:45:09 +01:00
Alexandre 90e0fd244d working (?) textures 2025-02-20 12:25:43 +01:00
Alexandre bd87416496 polished SET_VAR attribute + added textBox entity 2025-02-18 15:35:39 +01:00
Alexandre e0c873989d added linear platforms and creative/survival mode (G) 2025-02-09 21:24:01 +01:00
Alexandre 30717e9c1f switched norm to ||.||infinite that fixed collisions (yay) 2025-02-09 12:34:21 +01:00
Alexandre 7b79815188 physics 2025-02-06 19:28:20 +01:00
Alexandre 541596e8c0 added jumping and moving platforms 2025-02-06 15:57:27 +01:00
Alexandre 381348a420 changed type in room + fixed some segFaults 2025-02-06 14:36:33 +01:00
Alexandre dec1124c43 added various displays (coords, triangles count) + added 1 culling function 2025-02-05 21:46:15 +01:00
Alexandre 38ac44b448 removed unnecessary for() loop 2025-02-02 11:21:49 +01:00
Alexandre 8bd13e158c improved FPS by ~5x 2025-02-01 22:28:01 +01:00
Alexandre 576e83feeb major reworks + added colors + added z testing 2025-01-31 17:50:43 +01:00
Alexandre 335a00a909 ... 2025-01-26 19:26:24 +01:00
Alexandre 5e3ff72046 added shooting mines 2025-01-25 22:08:42 +01:00
Alexandre 286d4ecbce adde projectiles 2025-01-24 21:00:32 +01:00