432 lines
15 KiB
C
432 lines
15 KiB
C
#include <stdio.h>
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#include <assert.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <time.h>
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#include <unistd.h>
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#include <math.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_image.h>
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int width = 800 ;
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int height = 500 ;
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int offset = 25 ;
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int wside = 15 ;
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int map_size = 64 ;
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int min(int x, int y) {
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if(x < y) {
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return x;
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}
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return y ;
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}
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int max(int x, int y) {
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if(x > y) {
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return x;
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}
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return y ;
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}
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int int_of_string(char* s) {
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int i = 0;
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int res = 0 ;
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while(s[i] != '\0' && (int)(s[i]) >= 48 && (int)(s[i]) <= 57) {
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res = res*10 + (int)(s[i]) - 48 ;
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i += 1;
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}
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return res ;
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}
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int truncated_float_of_string(char* s) {
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int i = 0;
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int res = 0 ;
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while(s[i] != '\0' && s[i] != '.') {
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res = res*10 + (int)(s[i]) - 48 ;
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i += 1;
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}
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return res ;
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}
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char* input_line(FILE* ptr) {
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char* res = malloc(sizeof(char)*256) ;
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int i = 0 ;
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char c = fgetc(ptr) ;
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while(c != EOF && c != '\n') {
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res[i] = c;
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i += 1;
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c = fgetc(ptr) ;
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}
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res[i] = '\0' ;
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return res;
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}
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void flush_line(FILE* ptr) {
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char c = fgetc(ptr) ;
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while(c != EOF && c != '\n') {
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c = fgetc(ptr);
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}
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}
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int input_int(FILE* ptr) {
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int res = 0 ;
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char c = '0' ;
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while(c != EOF && (int)c >= 48 && (int)c <= 57) {
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res = 10*res + (int)c - 48 ;
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c = fgetc(ptr);
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}
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return res ;
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}
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void updateRenderer(SDL_Renderer* renderer) {
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SDL_RenderPresent(renderer);
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}
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void setRendererColor(SDL_Renderer* renderer, int r, int g, int b, int a) {
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SDL_SetRenderDrawColor(renderer, r, g, b, a);
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}
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void resetRenderer(SDL_Renderer* renderer) {
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SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
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SDL_RenderClear(renderer);
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}
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void refreshRenderer(SDL_Renderer* renderer) {
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resetRenderer(renderer);
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updateRenderer(renderer);
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}
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void drawRectToRenderer(SDL_Renderer* renderer, SDL_Rect* rect, int R, int G, int B, int A) {
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SDL_SetRenderDrawColor(renderer, R, G, B, A);
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SDL_RenderFillRect(renderer, rect);
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}
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void placeRectToRenderer(SDL_Renderer* renderer, int X, int Y, int W, int H, int R, int G, int B, int A) {
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SDL_Rect rect;
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rect.x = X;
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rect.y = Y;
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rect.w = W;
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rect.h = H;
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SDL_SetRenderDrawColor(renderer, R, G, B, A);
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SDL_RenderFillRect(renderer, &rect);
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}
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void placeRectToRendererNoColor(SDL_Renderer* renderer, int X, int Y, int W, int H) {
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SDL_Rect rect;
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rect.x = X;
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rect.y = Y;
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rect.w = W;
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rect.h = H;
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SDL_RenderFillRect(renderer, &rect);
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}
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int ln_b(int b, int n) {
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if(n < 0) {
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return ln_b(b, -n) ;
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} else if(n < b) {
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return 0;
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}
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return 1 + ln_b(b, n/b) ;
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}
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void drawDigitToRenderer(SDL_Renderer* renderer, int d, int width, int X, int Y, int W, int H) {
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switch (d) {
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case 0:
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, W+2*width, 2*width); // 1
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, 2*width, H+2*width); // 2
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placeRectToRendererNoColor(renderer, X+W-width/2, Y-width/2, 2*width, H+2*width); // 3
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placeRectToRendererNoColor(renderer, X-width/2, Y+H-width/2, 2*width, H+2*width); // 5
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placeRectToRendererNoColor(renderer, X+W-width/2, Y+H-width/2, 2*width, H+2*width); // 6
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placeRectToRendererNoColor(renderer, X-width/2, Y+2*H-width/2, W+2*width, 2*width); // 7
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break;
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case 1:
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placeRectToRendererNoColor(renderer, X+W-width/2, Y-width/2, 2*width, H+2*width); // 3
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placeRectToRendererNoColor(renderer, X+W-width/2, Y+H-width/2, 2*width, H+2*width); // 6
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break;
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case 2:
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, W+2*width, 2*width); // 1
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placeRectToRendererNoColor(renderer, X+W-width/2, Y-width/2, 2*width, H+2*width); // 3
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placeRectToRendererNoColor(renderer, X-width/2, Y+H-width/2, W+2*width, 2*width); // 4
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placeRectToRendererNoColor(renderer, X-width/2, Y+H-width/2, 2*width, H+2*width); // 5
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placeRectToRendererNoColor(renderer, X-width/2, Y+2*H-width/2, W+2*width, 2*width); // 7
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break;
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case 3:
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, W+2*width, 2*width); // 1
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placeRectToRendererNoColor(renderer, X+W-width/2, Y-width/2, 2*width, H+2*width); // 3
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placeRectToRendererNoColor(renderer, X-width/2, Y+H-width/2, W+2*width, 2*width); // 4
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placeRectToRendererNoColor(renderer, X+W-width/2, Y+H-width/2, 2*width, H+2*width); // 6
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placeRectToRendererNoColor(renderer, X-width/2, Y+2*H-width/2, W+2*width, 2*width); // 7
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break;
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case 4:
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, 2*width, H+2*width); // 2
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placeRectToRendererNoColor(renderer, X+W-width/2, Y-width/2, 2*width, H+2*width); // 3
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placeRectToRendererNoColor(renderer, X-width/2, Y+H-width/2, W+2*width, 2*width); // 4
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placeRectToRendererNoColor(renderer, X+W-width/2, Y+H-width/2, 2*width, H+2*width); // 6
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break;
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case 5:
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, W+2*width, 2*width); // 1
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, 2*width, H+2*width); // 2
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placeRectToRendererNoColor(renderer, X-width/2, Y+H-width/2, W+2*width, 2*width); // 4
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placeRectToRendererNoColor(renderer, X+W-width/2, Y+H-width/2, 2*width, H+2*width); // 6
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placeRectToRendererNoColor(renderer, X-width/2, Y+2*H-width/2, W+2*width, 2*width); // 7
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break;
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case 6:
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, W+2*width, 2*width); // 1
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, 2*width, H+2*width); // 2
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placeRectToRendererNoColor(renderer, X-width/2, Y+H-width/2, W+2*width, 2*width); // 4
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placeRectToRendererNoColor(renderer, X-width/2, Y+H-width/2, 2*width, H+2*width); // 5
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placeRectToRendererNoColor(renderer, X+W-width/2, Y+H-width/2, 2*width, H+2*width); // 6
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placeRectToRendererNoColor(renderer, X-width/2, Y+2*H-width/2, W+2*width, 2*width); // 7
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break;
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case 7:
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, W+2*width, 2*width); // 1
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placeRectToRendererNoColor(renderer, X+W-width/2, Y-width/2, 2*width, H+2*width); // 3
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placeRectToRendererNoColor(renderer, X+W-width/2, Y+H-width/2, 2*width, H+2*width); // 6
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break;
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case 8:
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, W+2*width, 2*width); // 1
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, 2*width, H+2*width); // 2
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placeRectToRendererNoColor(renderer, X+W-width/2, Y-width/2, 2*width, H+2*width); // 3
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placeRectToRendererNoColor(renderer, X-width/2, Y+H-width/2, W+2*width, 2*width); // 4
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placeRectToRendererNoColor(renderer, X-width/2, Y+H-width/2, 2*width, H+2*width); // 5
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placeRectToRendererNoColor(renderer, X+W-width/2, Y+H-width/2, 2*width, H+2*width); // 6
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placeRectToRendererNoColor(renderer, X-width/2, Y+2*H-width/2, W+2*width, 2*width); // 7
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break;
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case 9:
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, W+2*width, 2*width); // 1
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placeRectToRendererNoColor(renderer, X-width/2, Y-width/2, 2*width, H+2*width); // 2
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placeRectToRendererNoColor(renderer, X+W-width/2, Y-width/2, 2*width, H+2*width); // 3
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placeRectToRendererNoColor(renderer, X-width/2, Y+H-width/2, W+2*width, 2*width); // 4
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placeRectToRendererNoColor(renderer, X+W-width/2, Y+H-width/2, 2*width, H+2*width); // 6
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placeRectToRendererNoColor(renderer, X-width/2, Y+2*H-width/2, W+2*width, 2*width); // 7
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break;
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default:
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break;
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}
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}
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void drawIntegerToRenderer(SDL_Renderer* renderer, int n, int width, int X, int Y, int W, int H, int R, int G, int B, int A) {
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setRendererColor(renderer, R, G, B, A) ;
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int dsize = 1+ln_b(10, n) ;
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int cur_n = n ;
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for(int i = 0; i < dsize; i++) {
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drawDigitToRenderer(renderer, cur_n%10, width, X+(W+3*width)*(dsize-1-i), Y, W, H) ;
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cur_n = cur_n / 10 ;
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}
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}
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void drawCircleToRenderer(SDL_Renderer * renderer, int32_t centreX, int32_t centreY, int32_t radius) {
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const int32_t diameter = (radius * 2);
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int32_t x = (radius - 1);
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int32_t y = 0;
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int32_t tx = 1;
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int32_t ty = 1;
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int32_t error = (tx - diameter);
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while (x >= y)
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{
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// each of the following renders an octant of the circle
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SDL_RenderDrawPoint(renderer, centreX + x, centreY - y);
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SDL_RenderDrawPoint(renderer, centreX + x, centreY + y);
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SDL_RenderDrawPoint(renderer, centreX - x, centreY - y);
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SDL_RenderDrawPoint(renderer, centreX - x, centreY + y);
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SDL_RenderDrawPoint(renderer, centreX + y, centreY - x);
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SDL_RenderDrawPoint(renderer, centreX + y, centreY + x);
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SDL_RenderDrawPoint(renderer, centreX - y, centreY - x);
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SDL_RenderDrawPoint(renderer, centreX - y, centreY + x);
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if (error <= 0)
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{
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++y;
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error += ty;
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ty += 2;
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}
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if (error > 0)
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{
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--x;
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tx += 2;
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error += (tx - diameter);
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}
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}
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}
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int get_data(char* filename, int** board, bool* ended) {
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// if board has been modified //
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FILE* ptr = fopen(filename, "r") ;
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int cur_t = input_int(ptr) ;
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char ignored = '0' ;
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flush_line(ptr);
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flush_line(ptr);
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int maze_w = input_int(ptr) ;
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int maze_h = input_int(ptr) ;
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board[cur_t%map_size][0] = 0 ;
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board[cur_t%map_size][1] = 0 ;
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board[cur_t%map_size][2] = 0 ;
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board[cur_t%map_size][3] = 0 ;
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for(int w = 0; w < maze_w; w++) {
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for(int h = 0; h < maze_h; h++) {
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int tile = input_int(ptr) ;
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//fprintf(stderr, "%d ", tile) ;
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if(tile >= 3) {
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board[cur_t%map_size][tile-3] += 1;
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}
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}
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ignored = fgetc(ptr); // \n
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//fprintf(stderr, "\n") ;
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}
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int nbombs = input_int(ptr) ;
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for(int k = 0; k < nbombs; k++) {
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flush_line(ptr);
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}
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int nplayers = input_int(ptr) ;
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if(nplayers == 1) {
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*ended = true ;
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}
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//fprintf(stderr, "(%d, %d, %d, %d, %d)\n", cur_t, maze_w, maze_h, nbombs, nplayers);
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fclose(ptr) ;
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return cur_t ;
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}
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int convex_pt(int a, int b, float theta) {
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return (a + (int)((b - a) * theta)) ;
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}
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void playerActions() {
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SDL_Event event;
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while(SDL_PollEvent(&event)) {
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switch (event.type) {
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case SDL_QUIT:
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break;
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case SDL_KEYDOWN:
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switch (event.key.keysym.sym) {
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case SDLK_t:
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exit(1);
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break;
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}
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}
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}
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}
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void update_graph(SDL_Renderer* renderer, int** board, int current_time) {
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resetRenderer(renderer) ;
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placeRectToRenderer(renderer, offset, offset, width - 2*offset, height - 2*offset, 128, 128, 128, 255) ;
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placeRectToRenderer(renderer, offset + wside, offset + wside, width - 2*(offset + wside), height - 2*(offset + wside), 255, 255, 255, 255) ;
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playerActions();
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int max_val = 0 ;
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for(int k = 0; k < map_size; k++) {
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for(int l = 0; l < 4; l++) {
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max_val = max(max_val, board[k][l]) ;
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}
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}
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int left_x = offset + wside ;
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int bot_y = offset + wside ;
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int right_x = width - 2*(offset + wside) ;
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int top_y = height - 2*(offset + wside) ;
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int borned = min(map_size, current_time) ;
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int x_size = 1+(right_x - left_x)/borned ;
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int y_size = 1+(top_y - bot_y)/(1+max_val) ;
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for(int t0 = 0; t0 < borned; t0++) {
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for(int pl = 0; pl < 4; pl++) {
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int t = (t0 + max(0, current_time - map_size +1))%map_size ;
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//int t = t0 ;
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int xc = convex_pt(left_x, right_x, ((float)(t0))/((float)(borned))) ;
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int yc = convex_pt(bot_y, top_y, 1.0f - ((float)(max(0, board[t][pl])))/((float)(max_val+1))) ;
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//drawCircleToRenderer(renderer, xc, yc, 10) ;
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placeRectToRenderer(renderer, xc, yc-y_size+offset+wside, x_size, y_size, 255*(pl==0)+192*(pl==3), 255*(pl==2)+192*(pl==3), 255*(pl==1), 96) ;
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}
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}
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int tmax = (borned-1 + max(0, current_time - map_size +1))%map_size ;
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for(int pl = 0; pl < 4; pl++) {
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int mval = max(0, board[tmax][pl]);
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int yc = convex_pt(bot_y, top_y, 1.0f - ((float)(max(0, board[tmax][pl])))/((float)(max_val+1))) ;
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drawIntegerToRenderer(renderer, mval, 2, right_x+2-20*(-1+ln_b(10, mval)), yc+14-2*2, 14, 14, 255*(pl==0)+192*(pl==3), 255*(pl==2)+192*(pl==3), 255*(pl==1), 128) ;
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}
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drawIntegerToRenderer(renderer, current_time, 2, 375, 105/3+3, 75/3, 105/3, 0, 0, 0, SDL_ALPHA_OPAQUE);
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updateRenderer(renderer) ;
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}
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bool can_pass() {
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FILE* ptr = fopen("signal.txt", "r") ;
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bool cp = false ;
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if(fgetc(ptr) == '1') {
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FILE* pptr = fopen("signal.txt", "w") ;
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fprintf(pptr, "0") ;
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fclose(pptr);
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cp = true ;
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}
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fclose(ptr) ;
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return cp ;
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}
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int main(int argc, char** argv) {
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fprintf(stderr, "|||||||||||||||| ENTER ||||||||||||||||\n") ;
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if (SDL_Init(SDL_INIT_EVERYTHING) != 0) {
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fprintf(stderr, "error initializing SDL: %s\n", SDL_GetError());
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}
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SDL_Window* win = SDL_CreateWindow("statistics because why not :)", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height, 0);
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Uint32 render_flags = SDL_RENDERER_ACCELERATED;
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SDL_Renderer* rend = SDL_CreateRenderer(win, -1, render_flags);
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SDL_SetRenderDrawBlendMode(rend, SDL_BLENDMODE_BLEND);
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int** board = malloc(sizeof(int*)*map_size) ;
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for(int k = 0; k < 128; k++) {
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board[k] = malloc(sizeof(int)*4);
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for(int l = 0; l < 4; l++) {
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board[k][l] = (-1) ;
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}
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}
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bool game_ended = false ;
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int last_time = (-1) ;
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usleep(250000);
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//int cur_time = get_data("entrees.txt", board, &game_ended) ;
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//assert(false);
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while(!game_ended) {
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while(!can_pass()) {
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// required because of non-synchronization causing this to read a non-full file
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}
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int cur_time = get_data("entrees.txt", board, &game_ended) ;
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//fprintf(stderr, "%d %d %d\n", last_time, cur_time, game_ended) ;
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if(cur_time != last_time) {
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update_graph(rend, board, cur_time) ;
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last_time = cur_time ;
|
|
}
|
|
}
|
|
|
|
fprintf(stderr, "|||||||||||||||| QUIT ||||||||||||||||\n") ;
|
|
|
|
for(int k = 0; k < 128; k++) {
|
|
free(board[k]);
|
|
}
|
|
free(board);
|
|
|
|
SDL_DestroyRenderer(rend);
|
|
SDL_DestroyWindow(win);
|
|
SDL_Quit();
|
|
return 0;
|
|
} |