more reworks
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4fc006fd27
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@ -32,7 +32,7 @@ int player_y = 4;
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int player_cx = 0;
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int player_cx = 0;
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int player_cy = 0;
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int player_cy = 0;
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int zoom = 50 ;
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int zoom = 75 ;
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int draw_par = 1;
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int draw_par = 1;
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int __width__ = 1000 ;
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int __width__ = 1000 ;
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@ -43,6 +43,8 @@ imgs letters ;
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template full ;
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template full ;
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// yes Valentin I learned to use .h the intended way xD
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// ------------------------------------------------------------------------ //
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// ------------------------------------------------------------------------ //
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bool unpack_coord(uint8_t* lines, int cx, int cy) {
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bool unpack_coord(uint8_t* lines, int cx, int cy) {
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@ -184,7 +186,7 @@ void generate_chunk_all(int cx, int cy) {
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int turn = 0 ;
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int turn = 0 ;
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int k = 0 ;
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int k = 0 ;
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while(i > 0) {
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while(i > 0) {
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if(turn > 8*n_configs) {
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if(turn > 100*n_configs) {
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i = 0 ;
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i = 0 ;
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idx = 0 ;
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idx = 0 ;
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printf("failed\n");
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printf("failed\n");
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